| 280 | } |
| 281 | |
| 282 | int LoadGameFromLua( const char *path ) |
| 283 | { |
| 284 | //printf("Load From Lua: '%s'\n", path); |
| 285 | fceuWrapperUnLock(); |
| 286 | |
| 287 | consoleWindow->emulatorThread->signalRomLoad(path); |
| 288 | |
| 289 | fceuWrapperLock(); |
| 290 | return 0; |
| 291 | } |
| 292 | |
| 293 | /** |
| 294 | * Reloads last game |
no test coverage detected