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Functions9,745 in github.com/TASEmulators/fceux

↓ 9 callersMethodupdate
-------------------------------------------------------------------------
src/profiler.cpp:157
↓ 9 callersFunctionupdateCheatDialog
----------------------------------------------------------------------------
src/drivers/Qt/CheatsConf.cpp:64
↓ 8 callersFunctionALoad
src/drivers/win/window.cpp:1081
↓ 8 callersFunctionCSync
src/boards/onebus.cpp:95
↓ 8 callersFunctionDoDebug
src/drivers/win/debugger.cpp:2768
↓ 8 callersFunctionFCEUD_Message
---------------------------------------------------------------------------- * Prints a textual message without adding a newline at the end. * * @para
src/drivers/Qt/MsgLogViewer.cpp:303
↓ 8 callersFunctionFCEUD_UTF8_fstream
src/driver.h:15
↓ 8 callersFunctionFCEUD_UpdatePPUView
src/drivers/win/ppuview.cpp:146
↓ 8 callersFunctionFCEUI_Kill
src/fceu.cpp:648
↓ 8 callersFunctionFCEUI_SaveMovie
begin recording a new movie TODO - BUG - the record-from-another-savestate doesnt work.
src/movie.cpp:1138
↓ 8 callersFunctionFCEUI_SelectStateNext
src/state.cpp:923
↓ 8 callersFunctionFCEUI_SetRenderPlanes
src/ppu.cpp:1051
↓ 8 callersFunctionFCEU_LoadGameCheats
The "override_existing" parameter is used only in cheat dialog import. Since the default behaviour will reset numsubcheats to 0 everytime, In
src/cheat.cpp:188
↓ 8 callersFunctionFCEU_QSimpleCommand
src/input.cpp:696
↓ 8 callersFunctionFCEU_de32lsb
unpacks a 32bit little endian value from the provided byte array into host byte order
src/utils/endian.cpp:211
↓ 8 callersFunctionGetButtonColor
src/video.cpp:175
↓ 8 callersFunctionGetMovieModeStr
src/movie.cpp:763
↓ 8 callersFunctionGetNesPRGPointer
src/debug.cpp:321
↓ 8 callersFunctionKillSound
* Shut down the audio subsystem. */
src/drivers/Qt/sdl-sound.cpp:513
↓ 8 callersFunctionKillVideo
Return 1 if video was killed, 0 otherwise(video wasn't initialized). */
src/attic/pc/sdl-video.c:57
↓ 8 callersFunctionMMC5WRAM
src/boards/mmc5.cpp:412
↓ 8 callersFunctionNetStatAdd
src/drivers/win/netplay.cpp:121
↓ 8 callersMethodPut
src/drivers/videolog/simd.h:75
↓ 8 callersFunctionReadStateChunk
src/state.cpp:213
↓ 8 callersFunctionRefreshThrottleFPS
* Refreshes the FPS throttling variables. */
src/drivers/Qt/sdl-throttle.cpp:243
↓ 8 callersFunctionS
(a)
web/help/taseditor/js/jquery.min.js:2
↓ 8 callersFunctionStartNBTCPReceive
fceux-server/server.cpp:190
↓ 8 callersFunctionSync
src/boards/156.cpp:36
↓ 8 callersFunctionSync
src/boards/vrc1.cpp:35
↓ 8 callersFunctionSync
src/boards/67.cpp:40
↓ 8 callersFunctionSync
src/boards/mmc2and4.cpp:40
↓ 8 callersFunctionToggleINES20
src/drivers/win/header_editor.cpp:385
↓ 8 callersFunctionWriteStateChunk
src/state.cpp:177
↓ 8 callersFunctionX
(e)
web/help/taseditor/vendors/jquery-3.5.1/jquery.min.js:2
↓ 8 callersFunctionX
(e)
web/help/vendors/jquery-3.5.1/jquery.min.js:2
↓ 8 callersMethodadd_pair
src/drivers/Qt/avi/gwavi.h:194
↓ 8 callersFunctionbarg
Convert argument to bit type. */
src/lua-engine.cpp:5767
↓ 8 callersFunctioncheck_match
src/lua/src/lparser.c:104
↓ 8 callersMethodclearAllRowsSelection
src/drivers/win/taseditor/selection.cpp:489
↓ 8 callersMethodcopyHotChanges
src/drivers/win/taseditor/inputlog.cpp:363
↓ 8 callersMethodcopyHotChanges
src/drivers/Qt/TasEditor/inputlog.cpp:367
↓ 8 callersFunctionde32
src/drivers/sdl/sdl-netplay.cpp:28
↓ 8 callersFunctionexpr
src/lua/src/lparser.c:856
↓ 8 callersMethodfindIndex
src/drivers/win/memwatch.cpp:254
↓ 8 callersFunctionfindNode
* Searches an address node in a list of address nodes. The found node * has the same offset as the passed parameter offs. * * @param node The address
src/drivers/win/debuggersp.cpp:633
↓ 8 callersFunctionfn
(t,e,n,r)
web/help/taseditor/vendors/interactjs-1.9.22/interact.min.js:2
↓ 8 callersFunctiong
()
web/help/taseditor/js/jquery.min.js:2
↓ 8 callersFunctiong
()
web/help/taseditor-ru/js/jquery.min.js:2
↓ 8 callersMethodgetConfigName
src/drivers/Qt/input.cpp:319
↓ 8 callersMethodgetCurrentBranch
src/drivers/Qt/TasEditor/branches.cpp:1147
↓ 8 callersFunctiongetHotKeyConfig
src/drivers/Qt/config.cpp:68
↓ 8 callersFunctiongui_prepare
Common code by the gui library: make sure the screen array is ready
src/lua-engine.cpp:3499
↓ 8 callersFunctioninit
src/drivers/Qt/AviRecord.cpp:277
↓ 8 callersMethodis_open
src/emufile.h:290
↓ 8 callersFunctionluaD_call
** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, al
src/lua/src/ldo.c:369
↓ 8 callersFunctionluaF_close
src/lua/src/lfunc.c:96
↓ 8 callersFunctionlua_checkstack
src/lua/src/lapi.c:95
↓ 8 callersFunctionlua_next
src/lua/src/lapi.c:973
↓ 8 callersFunctionlua_rawset
src/lua/src/lapi.c:671
↓ 8 callersFunctionlua_sethook
** this function can be called asynchronous (e.g. during a signal) */
src/lua/src/ldebug.c:56
↓ 8 callersFunctionn
(a,b,c)
web/help/taseditor/js/jquery.min.js:2
↓ 8 callersMethodsegment
---------------------------------------------------------------------------------------------------
src/ld65dbg.cpp:14
↓ 8 callersMethodsetRegionOfRowsSelection
src/drivers/win/taseditor/selection.cpp:511
↓ 8 callersMethodsetRegionOfRowsSelection
src/drivers/Qt/TasEditor/selection.cpp:640
↓ 8 callersMethodsetRegsFromEntry
src/drivers/sdl/debugger.cpp:217
↓ 8 callersFunctionsetTasProjectProgressBarText
src/drivers/Qt/TasEditor/taseditor_project.cpp:506
↓ 8 callersFunctionsetchr8r
src/cart.cpp:262
↓ 8 callersFunctionsetfield
src/lua/src/loslib.c:88
↓ 8 callersFunctionsetpageptr
src/cart.cpp:81
↓ 8 callersFunctionsplitpath
this code was taken from WINE (LGPL) http://google.com/codesearch?hl=en&q=+lang:c+splitpath+show:CPvw9Z-euls:_RSotQzmLeU:KGzljMEYFbY&sa=N&cd=9&ct=rc&c
src/utils/xstring.cpp:386
↓ 8 callersFunctiontekvrom
src/boards/90.cpp:149
↓ 8 callersFunctiontofile
src/lua/src/liolib.c:72
↓ 8 callersFunctiontruncated_logcount
src/drivers/win/log.cpp:12
↓ 8 callersMethodunpacklbw
src/drivers/videolog/simd.h:165
↓ 8 callersFunctionupdateAllDebugWindows
src/drivers/sdl/debugger.cpp:1653
↓ 8 callersMethodupdateCaption
src/drivers/win/taseditor/taseditor_window.cpp:564
↓ 8 callersMethodupdateEditedMarkerNote
------------------------------------------------------------------------------------
src/drivers/Qt/TasEditor/markers_manager.cpp:378
↓ 8 callersMethodupdateLinesCount
-------------------------------------------------------------------------
src/drivers/win/taseditor/piano_roll.cpp:924
↓ 8 callersFunctionwin32GetKeyState
src/drivers/Qt/keyscan.cpp:1614
↓ 7 callersFunctionBlit8ToHigh
src/drivers/common/vidblit.cpp:529
↓ 7 callersFunctionCOOLGIRL_Sync_CHR
src/boards/coolgirl.cpp:382
↓ 7 callersFunctionCallRegisteredLuaMemHook
src/lua-engine.cpp:2287
↓ 7 callersFunctionDUMMY
src/attic/pc/sdl.c:416
↓ 7 callersFunctionDoAYSQ
src/boards/69.cpp:144
↓ 7 callersFunctionDoAYSQHQ
src/boards/69.cpp:169
↓ 7 callersFunctionFCEUD_GetPalette
src/attic/pc/dos-video.c:128
↓ 7 callersFunctionFCEUD_UTF8_fstream
src/drivers/win/main.cpp:1135
↓ 7 callersFunctionFCEUI_SetLowPass
src/sound.cpp:1281
↓ 7 callersFunctionFCEUI_SetNoiseVolume
src/sound.cpp:1312
↓ 7 callersFunctionFCEUI_SetPCMVolume
src/sound.cpp:1317
↓ 7 callersFunctionFCEUI_SetSquare1Volume
src/sound.cpp:1302
↓ 7 callersFunctionFCEUI_SetSquare2Volume
src/sound.cpp:1307
↓ 7 callersFunctionFCEUI_SetTriangleVolume
src/sound.cpp:1297
↓ 7 callersFunctionFCEUMOV_CreateCleanMovie
src/movie.cpp:934
↓ 7 callersFunctionFCEU_LuaStop
* Terminates a running Lua script by killing the whole Lua engine. * * Always safe to call, except from within a lua call itself (duh). * */
src/lua-engine.cpp:6596
↓ 7 callersFunctionFCEU_TextScanlineOffsetFromBottom
src/fceu.cpp:1355
↓ 7 callersFunctionFCEU_fclose
src/file.cpp:393
↓ 7 callersFunctionGetMemViewData
src/drivers/win/memview.cpp:661
↓ 7 callersFunctionGetReadHandler
src/fceu.cpp:313
↓ 7 callersFunctionKillClient
fceux-server/server.cpp:544
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