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hub / github.com/TASEmulators/fceux / FCEUI_Kill

Function FCEUI_Kill

src/fceu.cpp:648–655  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

646}
647
648void FCEUI_Kill(void) {
649 #ifdef _S9XLUA_H
650 FCEU_LuaStop();
651 #endif
652 FCEU_KillVirtualVideo();
653 FCEU_KillGenie();
654 FreeBuffers();
655}
656
657int rapidAlternator = 0;
658//int AutoFirePattern[8] = { 1, 0, 0, 0, 0, 0, 0, 0 };

Callers 8

do_exitFunction · 0.85
mainFunction · 0.85
fceuWrapperCloseFunction · 0.85
UpdateGamepadFunction · 0.85
KeyboardCommandsFunction · 0.85
UpdateGamepadFunction · 0.85
mainFunction · 0.85
CLImainFunction · 0.85

Calls 4

FCEU_LuaStopFunction · 0.85
FCEU_KillVirtualVideoFunction · 0.85
FCEU_KillGenieFunction · 0.85
FreeBuffersFunction · 0.85

Tested by

no test coverage detected