* @function LevelRenderer.Tool.Matrix.prototype.identity * @description 设置矩阵为单位矩阵。 * @param {(Float32Array|Array. )} out - 单位矩阵。 * @returns {(Float32Array|Array. )} 单位矩阵。
(out)
| 43 | * @returns {(Float32Array|Array.<number>)} 单位矩阵。 |
| 44 | */ |
| 45 | identity(out) { |
| 46 | out[0] = 1; |
| 47 | out[1] = 0; |
| 48 | out[2] = 0; |
| 49 | out[3] = 1; |
| 50 | out[4] = 0; |
| 51 | out[5] = 0; |
| 52 | return out; |
| 53 | } |
| 54 | |
| 55 | |
| 56 | /** |
no outgoing calls
no test coverage detected