| 25 | } |
| 26 | |
| 27 | void debugDrawLine (const Vec3& a, const Vec3& b, const float pColor[4]) |
| 28 | { |
| 29 | IRenderer* pRenderer = g_GetIRenderer(); |
| 30 | pRenderer->Draw3dPrim (a,b,DPRIM_LINE, pColor); |
| 31 | } |
| 32 | |
| 33 | void debugDrawLine (const Matrix44& matLCS, const Vec3& a, const Vec3& b, const float pColor[4]) |
| 34 | { |
no test coverage detected