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hub / github.com/StrongPC123/Far-Cry-1-Source-Full / debugDrawLine

Function debugDrawLine

CryAnimation/DebugUtils.cpp:27–31  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

25}
26
27void debugDrawLine (const Vec3& a, const Vec3& b, const float pColor[4])
28{
29 IRenderer* pRenderer = g_GetIRenderer();
30 pRenderer->Draw3dPrim (a,b,DPRIM_LINE, pColor);
31}
32
33void debugDrawLine (const Matrix44& matLCS, const Vec3& a, const Vec3& b, const float pColor[4])
34{

Callers 5

updateDLightMethod · 0.85
debugDrawOctahedronFunction · 0.85
debugDrawSphereFunction · 0.85
debugDrawBoneFunction · 0.85
debugDrawBoundingBoxMethod · 0.85

Calls 3

g_GetIRendererFunction · 0.85
TransformPointOLDMethod · 0.80
Draw3dPrimMethod · 0.45

Tested by

no test coverage detected