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Functions32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full

↓ 11 callersMethodGetItem
/////////////////////////////////////////////////////////////////////
Editor/BaseLibrary.cpp:113
↓ 11 callersMethodGetMergeId
Cry3DEngine/Brush.h:85
↓ 11 callersMethodGetNameCStr
CryAnimation/CryCharBody.cpp:94
↓ 11 callersMethodGetNextItem
/////////////////////////////////////////////////////////////////////
Editor/Controls/TreeCtrlEx.cpp:379
↓ 11 callersMethodGetOrtY
CryCommon/Cry_Matrix.h:530
↓ 11 callersMethodGetRadius
Cry3DEngine/StatObj.h:50
↓ 11 callersMethodGetRelativePath
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:384
↓ 11 callersMethodGetSelectedRegion
Editor/IEditorImpl.cpp:1055
↓ 11 callersMethodGetShadowMapFrustumContainer
ShadowMapFrustum * CStatObjInst::GetShadowMapFrustum() { if(m_nObjectTypeID<0 && m_nObjectTypeID>=m_pObjManager->m_lstStaticTypes.Count()) return 0
Cry3DEngine/Vegetation.cpp:621
↓ 11 callersMethodGetStreamEngine
CrySystem/System.h:134
↓ 11 callersMethodGetString
Editor/Controls/NewMenu.cpp:1222
↓ 11 callersFunctionGetSubText
---------------------------------------------------------------- Returns the string of text between the open and close characters. Modifies the b
RenderDll/Common/Shaders/Parser.cpp:1007
↓ 11 callersFunctionGetTextureSurface
Returns pointer to texture surface mipmap level
RenderDll/XRenderD3D9/D3DScreenRender.cpp:68
↓ 11 callersMethodGetTrack
CryMovie/AnimNode.cpp:105
↓ 11 callersMethodGetTrackCount
///////////////////////////////////////////////////////////////////// CAnimBlock /////////////////////////////////////////////////////////////////////
CryMovie/AnimNode.cpp:32
↓ 11 callersMethodGetTrackInfo
/////////////////////////////////////////////////////////////////////
CryMovie/AnimNode.cpp:38
↓ 11 callersMethodGetVehicle
CryGame/XPlayer.h:481
↓ 11 callersMethodInvalidateLayers
/////////////////////////////////////////////////////////////////////
Editor/Heightmap.cpp:312
↓ 11 callersMethodIsAlive
CryGame/XPlayer.h:268
↓ 11 callersMethodIsGarbage
garbage stuff maybe needs to be removed later
CryEntitySystem/Entity.h:201
↓ 11 callersMethodIsMyPlayer
////////////////////////////////////////// ! Retrieves if this player is mine @return returns true if it is my player, false otherwise */
CryGame/XPlayer.cpp:4384
↓ 11 callersMethodIsPortal
Cry3DEngine/VisAreas.cpp:810
↓ 11 callersMethodIsReady
//////////////////////////////////////////
CryGame/XClient.cpp:1507
↓ 11 callersFunctionMixedColor
Editor/Controls/NewMenu.cpp:410
↓ 11 callersMethodPrintLine
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Print a string in the console and go to
CrySystem/XConsole.cpp:1626
↓ 11 callersMethodProjectToScreen
Cry3DEngine/cbuffer.cpp:48
↓ 11 callersMethodReadBits
CryCommon/Stream.h:561
↓ 11 callersMethodRegisterEntity
Cry3DEngine/ObjMan.cpp:37
↓ 11 callersMethodRegisterUser
Cry3DEngine/StatObjConstr.cpp:432
↓ 11 callersMethodReleaseBuffer
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:4039
↓ 11 callersMethodReset
/////////////////////////////////////////////////////////////////////
Editor/IconManager.cpp:71
↓ 11 callersMethodRetrieveColor
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:3487
↓ 11 callersFunctionSWAP16
CryCommon/Cry_Math.h:532
↓ 11 callersMethodSeek
CryCommon/Stream.h:1100
↓ 11 callersMethodSendReliableMsg
//////////////////////////////////////////
CryGame/XClient.cpp:1412
↓ 11 callersMethodSetAngle
\infAngle infAngle in rad (not needed here because every direction is equal)
Editor/HeightmapAccessibility.h:58
↓ 11 callersMethodSetColor
-------------------------------------------------------------------------------------------------
CryGame/UIWidget.cpp:1297
↓ 11 callersMethodSetEaxListenerEnvironment
/////////////////////////////////////////////////////////////////
CrySoundSystem/SoundSystem.cpp:1594
↓ 11 callersMethodSetGroup
///////////////////////////////////////////////////////////////////// Group support. /////////////////////////////////////////////////////////////////
Editor/Objects/BaseObject.h:367
↓ 11 callersMethodSetIndices
RenderDll/XRenderD3D9/D3DLog.cpp:1410
↓ 11 callersMethodSetMaterialColor
//////////////////////////////////////
RenderDll/XRenderD3D9/DriverD3D9.cpp:3560
↓ 11 callersMethodSetMaterialColor
RenderDll/XRenderOGL/GL_Renderer.cpp:2685
↓ 11 callersMethodSetPlayerID
//////////////////////////////////////////
CryGame/XClient.cpp:1520
↓ 11 callersMethodSetScale
/////////////////////////////////////////////////////////////////////
CryMovie/EntityNode.cpp:672
↓ 11 callersMethodSetViewport
/////////////////////////////////////////////////////////////////////
Editor/ViewPane.cpp:224
↓ 11 callersMethodSetWindowPos
CrySystem/LuaDebugger/_TinyWindow.h:244
↓ 11 callersFunctionStripFileExtension
removes the extension from the file path
CryCommon/StringUtils.h:25
↓ 11 callersMethodTranslateMatrix
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:3198
↓ 11 callersMethodTranspose
CryCommon/Cry_Matrix.h:440
↓ 11 callersMethodWrite
Cry3DEngine/LMSerializationManager2.h:34
↓ 11 callersMethodWriteNumberInBits
CryGame/ScriptObjectStream.cpp:121
↓ 11 callersMethodZeroOut
RenderDll/XRenderOGL/NVParse/rc1.0_final.cpp:7
↓ 11 callersFunction_M_fill_assign
STLPORT/stlport/stl/_bvector.h:565
↓ 11 callersFunction_S_ref
STLPORT/stlport/stl/_rope.h:476
↓ 11 callersFunction__GetDefaultCP
STLPORT/src/c_locale_win32/c_locale_win32.c:1714
↓ 11 callersFunction__stl_throw_out_of_range
STLPORT/stlport/stl/_range_errors.h:71
↓ 11 callersFunction_div
STLPORT/stlport/stl/_complex.c:31
↓ 11 callersFunctionacos
STLPORT/stlport/stl/_cmath.h:125
↓ 11 callersFunctionadd_route_follower
CryPhysics/rigidbody.cpp:253
↓ 11 callersMethodbase
STLPORT/stlport/stl/_iterator_old.h:195
↓ 11 callersFunctionbegin
STLPORT/stlport/stl/_vector.h:173
↓ 11 callersMethodempty
STL convention driver routines to facilitate conversion from this class to optimized containers with standard, well-known and thus more convenient for
CryCommon/list2.h:371
↓ 11 callersFunctiongetenv
FARCRY/Main.cpp:133
↓ 11 callersFunctioninsert
STLPORT/stlport/stl/_list.h:298
↓ 11 callersFunctioninsert
STLPORT/stlport/stl/_string.h:716
↓ 11 callersMethodis_open
Opening and closing files.
STLPORT/stlport/stl/_fstream.h:198
↓ 11 callersFunctionluaK_concat
CryScriptSystem/LUA/lcode.c:187
↓ 11 callersFunctionluaK_error
CryScriptSystem/LUA/lcode.c:29
↓ 11 callersFunctionluaK_patchlist
CryScriptSystem/LUA/lcode.c:179
↓ 11 callersFunctionlua_getinfo
CryScriptSystem/LUA/ldebug.c:246
↓ 11 callersMethodmfCompile
RenderDll/Common/Shaders/ShaderParse.cpp:2954
↓ 11 callersMethodmfFileRead2
RenderDll/Common/ResFile.cpp:502
↓ 11 callersMethodmfGetFormat
RenderDll/Common/Textures/Image/CImage.h:165
↓ 11 callersMethodmfGetParameterBind
RenderDll/XRenderD3D8/D3DCGVProgram.h:359
↓ 11 callersMethodnewChild
CryMovie/xml/xml.cpp:228
↓ 11 callersMethodnumExtTangents
CryAnimation/CrySkinBuilderBase.h:34
↓ 11 callersMethodnumLODs
CryAnimation/CryModelState.cpp:1980
↓ 11 callersFunctionpcf_find_property
CryFont/FreeType2/src/pcf/pcfread.c:325
↓ 11 callersFunctionprint
FarCry_WinSV/DedicatedServer.cpp:67
↓ 11 callersFunctionrelocate_ptritem
CryPhysics/qhull.cpp:33
↓ 11 callersMethodsetTag
Editor/xml/xml.h:116
↓ 11 callersFunctionswap
STLPORT/stlport/stl/_set.h:132
↓ 10 callersMethodAdd
Request (add) a new decal to the character
CryAnimation/CryCharDecalManager.cpp:127
↓ 10 callersMethodAddRef
CryCommon/IShader.h:2115
↓ 10 callersMethodAdjustWidth
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:2258
↓ 10 callersMethodBuildFromVectors
NOTE: old version-> all vectors are stored in rows
CryCommon/Cry_Matrix.h:1866
↓ 10 callersMethodClassName
Editor/Objects/Group.h:144
↓ 10 callersMethodColorFill
RenderDll/XRenderD3D9/D3DLog.cpp:619
↓ 10 callersMethodConvertToString
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:4874
↓ 10 callersMethodCount
Editor/EquipPack.h:81
↓ 10 callersMethodCreate
Editor/Brush/Brush.cpp:1132
↓ 10 callersMethodDrawTriStrip
//////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////
CrySystem/ScriptObjectSystem.cpp:1518
↓ 10 callersMethodEF_PopMatrix
RenderDll/XRenderD3D8/DriverD3D8.h:737
↓ 10 callersMethodEF_PushMatrix
RenderDll/XRenderD3D8/DriverD3D8.h:731
↓ 10 callersMethodEF_SetClipPlane
Set clip plane for the current scene on NVidia GPUs we use fake clip planes using texkill PS instruction : m_RP.m_ClipPlaneEnabled = 1 on ATI hardware
RenderDll/XRenderOGL/GLRendPipeline.cpp:558
↓ 10 callersMethodEF_StartEf
RenderDll/Common/Renderer.cpp:2158
↓ 10 callersMethodEOS
(END OF STREAM)return true if the read pointer is at the end of the stream
CryCommon/Stream.h:344
↓ 10 callersMethodEnableUpdate
/////////////////////////////////////////////////////////////////////
Editor/Controls/PreviewModelCtrl.cpp:680
↓ 10 callersMethodExport
/////////////////////////////////////////////////////////////////////
Editor/Mission.cpp:208
↓ 10 callersFunctionFT_Outline_Transform
CryFont/FreeType2/src/base/ftoutln.c:645
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