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github.com/StrongPC123/Far-Cry-1-Source-Full
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Functions
32,732 in github.com/StrongPC123/Far-Cry-1-Source-Full
⨍
Functions
32,732
◇
Types & classes
6,826
↓ 11 callers
Method
GetItem
/////////////////////////////////////////////////////////////////////
Editor/BaseLibrary.cpp:113
↓ 11 callers
Method
GetMergeId
Cry3DEngine/Brush.h:85
↓ 11 callers
Method
GetNameCStr
CryAnimation/CryCharBody.cpp:94
↓ 11 callers
Method
GetNextItem
/////////////////////////////////////////////////////////////////////
Editor/Controls/TreeCtrlEx.cpp:379
↓ 11 callers
Method
GetOrtY
CryCommon/Cry_Matrix.h:530
↓ 11 callers
Method
GetRadius
Cry3DEngine/StatObj.h:50
↓ 11 callers
Method
GetRelativePath
/////////////////////////////////////////////////////////////////////
Editor/IEditorImpl.cpp:384
↓ 11 callers
Method
GetSelectedRegion
Editor/IEditorImpl.cpp:1055
↓ 11 callers
Method
GetShadowMapFrustumContainer
ShadowMapFrustum * CStatObjInst::GetShadowMapFrustum() { if(m_nObjectTypeID<0 && m_nObjectTypeID>=m_pObjManager->m_lstStaticTypes.Count()) return 0
Cry3DEngine/Vegetation.cpp:621
↓ 11 callers
Method
GetStreamEngine
CrySystem/System.h:134
↓ 11 callers
Method
GetString
Editor/Controls/NewMenu.cpp:1222
↓ 11 callers
Function
GetSubText
---------------------------------------------------------------- Returns the string of text between the open and close characters. Modifies the b
RenderDll/Common/Shaders/Parser.cpp:1007
↓ 11 callers
Function
GetTextureSurface
Returns pointer to texture surface mipmap level
RenderDll/XRenderD3D9/D3DScreenRender.cpp:68
↓ 11 callers
Method
GetTrack
CryMovie/AnimNode.cpp:105
↓ 11 callers
Method
GetTrackCount
///////////////////////////////////////////////////////////////////// CAnimBlock /////////////////////////////////////////////////////////////////////
CryMovie/AnimNode.cpp:32
↓ 11 callers
Method
GetTrackInfo
/////////////////////////////////////////////////////////////////////
CryMovie/AnimNode.cpp:38
↓ 11 callers
Method
GetVehicle
CryGame/XPlayer.h:481
↓ 11 callers
Method
InvalidateLayers
/////////////////////////////////////////////////////////////////////
Editor/Heightmap.cpp:312
↓ 11 callers
Method
IsAlive
CryGame/XPlayer.h:268
↓ 11 callers
Method
IsGarbage
garbage stuff maybe needs to be removed later
CryEntitySystem/Entity.h:201
↓ 11 callers
Method
IsMyPlayer
////////////////////////////////////////// ! Retrieves if this player is mine @return returns true if it is my player, false otherwise */
CryGame/XPlayer.cpp:4384
↓ 11 callers
Method
IsPortal
Cry3DEngine/VisAreas.cpp:810
↓ 11 callers
Method
IsReady
//////////////////////////////////////////
CryGame/XClient.cpp:1507
↓ 11 callers
Function
MixedColor
Editor/Controls/NewMenu.cpp:410
↓ 11 callers
Method
PrintLine
/////////////////////////////////////////////////////////////////////////////////////////////////////////// ! Print a string in the console and go to
CrySystem/XConsole.cpp:1626
↓ 11 callers
Method
ProjectToScreen
Cry3DEngine/cbuffer.cpp:48
↓ 11 callers
Method
ReadBits
CryCommon/Stream.h:561
↓ 11 callers
Method
RegisterEntity
Cry3DEngine/ObjMan.cpp:37
↓ 11 callers
Method
RegisterUser
Cry3DEngine/StatObjConstr.cpp:432
↓ 11 callers
Method
ReleaseBuffer
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:4039
↓ 11 callers
Method
Reset
/////////////////////////////////////////////////////////////////////
Editor/IconManager.cpp:71
↓ 11 callers
Method
RetrieveColor
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:3487
↓ 11 callers
Function
SWAP16
CryCommon/Cry_Math.h:532
↓ 11 callers
Method
Seek
CryCommon/Stream.h:1100
↓ 11 callers
Method
SendReliableMsg
//////////////////////////////////////////
CryGame/XClient.cpp:1412
↓ 11 callers
Method
SetAngle
\infAngle infAngle in rad (not needed here because every direction is equal)
Editor/HeightmapAccessibility.h:58
↓ 11 callers
Method
SetColor
-------------------------------------------------------------------------------------------------
CryGame/UIWidget.cpp:1297
↓ 11 callers
Method
SetEaxListenerEnvironment
/////////////////////////////////////////////////////////////////
CrySoundSystem/SoundSystem.cpp:1594
↓ 11 callers
Method
SetGroup
///////////////////////////////////////////////////////////////////// Group support. /////////////////////////////////////////////////////////////////
Editor/Objects/BaseObject.h:367
↓ 11 callers
Method
SetIndices
RenderDll/XRenderD3D9/D3DLog.cpp:1410
↓ 11 callers
Method
SetMaterialColor
//////////////////////////////////////
RenderDll/XRenderD3D9/DriverD3D9.cpp:3560
↓ 11 callers
Method
SetMaterialColor
RenderDll/XRenderOGL/GL_Renderer.cpp:2685
↓ 11 callers
Method
SetPlayerID
//////////////////////////////////////////
CryGame/XClient.cpp:1520
↓ 11 callers
Method
SetScale
/////////////////////////////////////////////////////////////////////
CryMovie/EntityNode.cpp:672
↓ 11 callers
Method
SetViewport
/////////////////////////////////////////////////////////////////////
Editor/ViewPane.cpp:224
↓ 11 callers
Method
SetWindowPos
CrySystem/LuaDebugger/_TinyWindow.h:244
↓ 11 callers
Function
StripFileExtension
removes the extension from the file path
CryCommon/StringUtils.h:25
↓ 11 callers
Method
TranslateMatrix
//////////////////////////////////////
RenderDll/XRenderD3D8/DriverD3D8.cpp:3198
↓ 11 callers
Method
Transpose
CryCommon/Cry_Matrix.h:440
↓ 11 callers
Method
Write
Cry3DEngine/LMSerializationManager2.h:34
↓ 11 callers
Method
WriteNumberInBits
CryGame/ScriptObjectStream.cpp:121
↓ 11 callers
Method
ZeroOut
RenderDll/XRenderOGL/NVParse/rc1.0_final.cpp:7
↓ 11 callers
Function
_M_fill_assign
STLPORT/stlport/stl/_bvector.h:565
↓ 11 callers
Function
_S_ref
STLPORT/stlport/stl/_rope.h:476
↓ 11 callers
Function
__GetDefaultCP
STLPORT/src/c_locale_win32/c_locale_win32.c:1714
↓ 11 callers
Function
__stl_throw_out_of_range
STLPORT/stlport/stl/_range_errors.h:71
↓ 11 callers
Function
_div
STLPORT/stlport/stl/_complex.c:31
↓ 11 callers
Function
acos
STLPORT/stlport/stl/_cmath.h:125
↓ 11 callers
Function
add_route_follower
CryPhysics/rigidbody.cpp:253
↓ 11 callers
Method
base
STLPORT/stlport/stl/_iterator_old.h:195
↓ 11 callers
Function
begin
STLPORT/stlport/stl/_vector.h:173
↓ 11 callers
Method
empty
STL convention driver routines to facilitate conversion from this class to optimized containers with standard, well-known and thus more convenient for
CryCommon/list2.h:371
↓ 11 callers
Function
getenv
FARCRY/Main.cpp:133
↓ 11 callers
Function
insert
STLPORT/stlport/stl/_list.h:298
↓ 11 callers
Function
insert
STLPORT/stlport/stl/_string.h:716
↓ 11 callers
Method
is_open
Opening and closing files.
STLPORT/stlport/stl/_fstream.h:198
↓ 11 callers
Function
luaK_concat
CryScriptSystem/LUA/lcode.c:187
↓ 11 callers
Function
luaK_error
CryScriptSystem/LUA/lcode.c:29
↓ 11 callers
Function
luaK_patchlist
CryScriptSystem/LUA/lcode.c:179
↓ 11 callers
Function
lua_getinfo
CryScriptSystem/LUA/ldebug.c:246
↓ 11 callers
Method
mfCompile
RenderDll/Common/Shaders/ShaderParse.cpp:2954
↓ 11 callers
Method
mfFileRead2
RenderDll/Common/ResFile.cpp:502
↓ 11 callers
Method
mfGetFormat
RenderDll/Common/Textures/Image/CImage.h:165
↓ 11 callers
Method
mfGetParameterBind
RenderDll/XRenderD3D8/D3DCGVProgram.h:359
↓ 11 callers
Method
newChild
CryMovie/xml/xml.cpp:228
↓ 11 callers
Method
numExtTangents
CryAnimation/CrySkinBuilderBase.h:34
↓ 11 callers
Method
numLODs
CryAnimation/CryModelState.cpp:1980
↓ 11 callers
Function
pcf_find_property
CryFont/FreeType2/src/pcf/pcfread.c:325
↓ 11 callers
Function
print
FarCry_WinSV/DedicatedServer.cpp:67
↓ 11 callers
Function
relocate_ptritem
CryPhysics/qhull.cpp:33
↓ 11 callers
Method
setTag
Editor/xml/xml.h:116
↓ 11 callers
Function
swap
STLPORT/stlport/stl/_set.h:132
↓ 10 callers
Method
Add
Request (add) a new decal to the character
CryAnimation/CryCharDecalManager.cpp:127
↓ 10 callers
Method
AddRef
CryCommon/IShader.h:2115
↓ 10 callers
Method
AdjustWidth
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:2258
↓ 10 callers
Method
BuildFromVectors
NOTE: old version-> all vectors are stored in rows
CryCommon/Cry_Matrix.h:1866
↓ 10 callers
Method
ClassName
Editor/Objects/Group.h:144
↓ 10 callers
Method
ColorFill
RenderDll/XRenderD3D9/D3DLog.cpp:619
↓ 10 callers
Method
ConvertToString
-------------------------------------------------------------------------------------------------
CryGame/UISystem.cpp:4874
↓ 10 callers
Method
Count
Editor/EquipPack.h:81
↓ 10 callers
Method
Create
Editor/Brush/Brush.cpp:1132
↓ 10 callers
Method
DrawTriStrip
//////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////
CrySystem/ScriptObjectSystem.cpp:1518
↓ 10 callers
Method
EF_PopMatrix
RenderDll/XRenderD3D8/DriverD3D8.h:737
↓ 10 callers
Method
EF_PushMatrix
RenderDll/XRenderD3D8/DriverD3D8.h:731
↓ 10 callers
Method
EF_SetClipPlane
Set clip plane for the current scene on NVidia GPUs we use fake clip planes using texkill PS instruction : m_RP.m_ClipPlaneEnabled = 1 on ATI hardware
RenderDll/XRenderOGL/GLRendPipeline.cpp:558
↓ 10 callers
Method
EF_StartEf
RenderDll/Common/Renderer.cpp:2158
↓ 10 callers
Method
EOS
(END OF STREAM)return true if the read pointer is at the end of the stream
CryCommon/Stream.h:344
↓ 10 callers
Method
EnableUpdate
/////////////////////////////////////////////////////////////////////
Editor/Controls/PreviewModelCtrl.cpp:680
↓ 10 callers
Method
Export
/////////////////////////////////////////////////////////////////////
Editor/Mission.cpp:208
↓ 10 callers
Function
FT_Outline_Transform
CryFont/FreeType2/src/base/ftoutln.c:645
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