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hub / github.com/StereoKit/StereoKit / input_hand_override

Method input_hand_override

StereoKit/Native/NativeAPI.cs:568–568  ·  view source on GitHub ↗
(Handed hand, [In] HandJoint[] hand_joints)

Source from the content-addressed store, hash-verified

566 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr input_controller (Handed hand);
567 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern BtnState input_controller_menu();
568 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_hand_override (Handed hand, [In] HandJoint[] hand_joints);
569 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_hand_override (Handed hand, IntPtr hand_joints);
570 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr input_mouse ();
571 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern IntPtr input_head ();

Callers 2

HandOverrideMethod · 0.80
HandClearOverrideMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected