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Functions2,435 in github.com/Spuckwaffel/UEDumper

↓ 1 callersMethodIsBuilt
4 bytes-per-pixel
UEDumper/Frontend/ImGui/imgui.h:2787
↓ 1 callersMethodIsDataType
UEDumper/Frontend/ImGui/imgui.h:2147
↓ 1 callersMethodIsGlyphRangeUnused
API is designed this way to avoid exposing the 4K page size e.g. use with IsGlyphRangeUnused(0, 255)
UEDumper/Frontend/ImGui/imgui_draw.cpp:3225
↓ 1 callersFunctionMenuBarHeight
UEDumper/Frontend/ImGui/imgui_internal.h:2154
↓ 1 callersFunctionNavClampRectToVisibleAreaForMoveDir
UEDumper/Frontend/ImGui/imgui.cpp:9674
↓ 1 callersFunctionNotifyOfDocumentsClosedElsewhere
[Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface. If a tab has been closed programmatically (aka c
UEDumper/Frontend/ImGui/imgui_demo.cpp:7758
↓ 1 callersFunctionPathBezierCubicCurveToCasteljau
Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp
UEDumper/Frontend/ImGui/imgui_draw.cpp:1250
↓ 1 callersFunctionPathBezierQuadraticCurveToCasteljau
UEDumper/Frontend/ImGui/imgui_draw.cpp:1275
↓ 1 callersMethodPrimRectUV
UEDumper/Frontend/ImGui/imgui_draw.cpp:683
↓ 1 callersMethodRemove
UEDumper/Frontend/ImGui/imgui_internal.h:652
↓ 1 callersMethodRenderText
Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
UEDumper/Frontend/ImGui/imgui_draw.cpp:3542
↓ 1 callersFunctionRenderViewportsThumbnails
UEDumper/Frontend/ImGui/imgui.cpp:12240
↓ 1 callersMethodReset
UEDumper/Frontend/ImGui/imgui_internal.h:1266
↓ 1 callersFunctionSTB_TEXTEDIT_KEYTOTEXT
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4153
↓ 1 callersFunctionSTB_TEXTEDIT_MOVEWORDRIGHT_MAC
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4173
↓ 1 callersMethodSetAllBits
UEDumper/Frontend/ImGui/imgui_internal.h:560
↓ 1 callersMethodSetArenaBasePtr
UEDumper/Frontend/ImGui/imgui_internal.h:624
↓ 1 callersFunctionSetBit
UEDumper/Frontend/ImGui/imgui_internal.h:576
↓ 1 callersMethodSetBitRange
UEDumper/Frontend/ImGui/imgui_internal.h:564
↓ 1 callersMethodSetCircleTessellationMaxError
UEDumper/Frontend/ImGui/imgui_draw.cpp:386
↓ 1 callersMethodSetToCurrentState
Save current stack sizes for later compare
UEDumper/Frontend/ImGui/imgui.cpp:8201
↓ 1 callersMethodSetVoidPtr
UEDumper/Frontend/ImGui/imgui.cpp:2268
↓ 1 callersFunctionSetupViewportDrawData
UEDumper/Frontend/ImGui/imgui.cpp:4711
↓ 1 callersFunctionShowDemoWindowColumns
Demonstrate old/legacy Columns API! [2020: Columns are under-featured and not maintained. Prefer using the more flexible and powerful BeginTable() API
UEDumper/Frontend/ImGui/imgui_demo.cpp:5451
↓ 1 callersFunctionShowDemoWindowLayout
UEDumper/Frontend/ImGui/imgui_demo.cpp:2491
↓ 1 callersFunctionShowDemoWindowMisc
UEDumper/Frontend/ImGui/imgui_demo.cpp:5657
↓ 1 callersFunctionShowDemoWindowPopups
UEDumper/Frontend/ImGui/imgui_demo.cpp:3273
↓ 1 callersFunctionShowDemoWindowTables
UEDumper/Frontend/ImGui/imgui_demo.cpp:3723
↓ 1 callersFunctionShowDemoWindowWidgets
UEDumper/Frontend/ImGui/imgui_demo.cpp:567
↓ 1 callersFunctionShowExampleAppAutoResize
Demonstrate creating a window which gets auto-resized according to its content.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7238
↓ 1 callersFunctionShowExampleAppConsole
UEDumper/Frontend/ImGui/imgui_demo.cpp:6855
↓ 1 callersFunctionShowExampleAppConstrainedResize
Demonstrate creating a window with custom resize constraints.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7263
↓ 1 callersFunctionShowExampleAppCustomRendering
Demonstrate using the low-level ImDrawList to draw custom shapes.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7438
↓ 1 callersFunctionShowExampleAppDocuments
UEDumper/Frontend/ImGui/imgui_demo.cpp:7769
↓ 1 callersFunctionShowExampleAppFullscreen
Demonstrate creating a window covering the entire screen/viewport
UEDumper/Frontend/ImGui/imgui_demo.cpp:7366
↓ 1 callersFunctionShowExampleAppLayout
Demonstrate create a window with multiple child windows.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7025
↓ 1 callersFunctionShowExampleAppLog
Demonstrate creating a simple log window with basic filtering.
UEDumper/Frontend/ImGui/imgui_demo.cpp:6990
↓ 1 callersFunctionShowExampleAppLongText
Demonstrate/test rendering huge amount of text, and the incidence of clipping.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7175
↓ 1 callersFunctionShowExampleAppMainMenuBar
Demonstrate creating a "main" fullscreen menu bar and populating it. Note the difference between BeginMainMenuBar() and BeginMenuBar(): - BeginMenuBar
UEDumper/Frontend/ImGui/imgui_demo.cpp:6397
↓ 1 callersFunctionShowExampleAppPropertyEditor
Demonstrate create a simple property editor.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7139
↓ 1 callersFunctionShowExampleAppSimpleOverlay
Demonstrate creating a simple static window with no decoration + a context-menu to choose which corner of the screen to use.
UEDumper/Frontend/ImGui/imgui_demo.cpp:7318
↓ 1 callersFunctionShowExampleAppWindowTitles
Demonstrate using "##" and "###" in identifiers to manipulate ID generation. This apply to all regular items as well. Read FAQ section "How can I have
UEDumper/Frontend/ImGui/imgui_demo.cpp:7404
↓ 1 callersFunctionShowPlaceholderObject
UEDumper/Frontend/ImGui/imgui_demo.cpp:7091
↓ 1 callersFunctionShowTableColumnsStatusFlags
UEDumper/Frontend/ImGui/imgui_demo.cpp:3715
↓ 1 callersFunctionSliderFloat4
UEDumper/Frontend/ImGui/imgui.h:3013
↓ 1 callersFunctionTableFixFlags
Helper
UEDumper/Frontend/ImGui/imgui_tables.cpp:264
↓ 1 callersFunctionUnpackBitVectorToFlatIndexList
UEDumper/Frontend/ImGui/imgui_draw.cpp:2333
↓ 1 callersMethodUpdate
Helpers for internal use
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7239
↓ 1 callersMethodUpdateWorkRect
UEDumper/Frontend/ImGui/imgui_internal.h:1450
↓ 1 callersMethod_CalcCircleAutoSegmentCount
UEDumper/Frontend/ImGui/imgui_draw.cpp:572
↓ 1 callersMethod_ClearFreeMemory
UEDumper/Frontend/ImGui/imgui_draw.cpp:425
↓ 1 callersMethod_TryMergeDrawCmds
Try to merge two last draw commands
UEDumper/Frontend/ImGui/imgui_draw.cpp:496
↓ 1 callersFunction_read
* \brief read function (replace with your read logic) * \param address memory address to read from * \param buffer memory address to write to * \pa
UEDumper/Memory/driver.h:60
↓ 1 callersFunction_write
* \brief write function (replace with your write logic) * \param address memory address to write to * \param buffer memory address to write from *
UEDumper/Memory/driver.h:82
↓ 1 callersFunctionaddEnums
UEDumper/Engine/Userdefined/StructDefinitions.h:347
↓ 1 callersFunctionaddStructs
add a struct that is only for visual purposes only for the editor. They will not appear in the SDK. for definitions that should appear, go to Engine/G
UEDumper/Engine/Userdefined/StructDefinitions.h:123
↓ 1 callersFunctionappend_exponent
UEDumper/Resources/Json/json.hpp:17710
↓ 1 callersFunctionconcat_into
UEDumper/Resources/Json/json.hpp:4194
↓ 1 callersFunctionconcat_length
UEDumper/Resources/Json/json.hpp:4163
↓ 1 callersMethodcontainsEdge
UEDumper/Frontend/StrucGraph.cpp:103
↓ 1 callersFunctioncrbegin
@brief returns a const reverse iterator to the last element @sa https://json.nlohmann.me/api/basic_json/crbegin/
UEDumper/Resources/Json/json.hpp:22013
↓ 1 callersFunctioncrend
@brief returns a const reverse iterator to one before the first @sa https://json.nlohmann.me/api/basic_json/crend/
UEDumper/Resources/Json/json.hpp:22020
↓ 1 callersFunctiondump_float
! @brief dump a floating-point number Dump a given floating-point number to output stream @a o. Works internally with @a numb
UEDumper/Resources/Json/json.hpp:18682
↓ 1 callersFunctionerase
UEDumper/Resources/Json/json.hpp:19041
↓ 1 callersFunctionerase
UEDumper/Frontend/ImGui/imgui.h:1835
↓ 1 callersFunctionerase_unsorted
UEDumper/Frontend/ImGui/imgui.h:1837
↓ 1 callersMethodfindAllPaths
Function to find all paths from node A to node B in a DAG
UEDumper/Frontend/StrucGraph.cpp:119
↓ 1 callersFunctionfind_largest_pow10
! For n != 0, returns k, such that pow10 := 10^(k-1) <= n < 10^k. For n == 0, returns 1 and sets pow10 := 1. */
UEDumper/Resources/Json/json.hpp:17274
↓ 1 callersFunctionfname_decrypt
use the Memory::read function for reading any memory.
UEDumper/Engine/Core/FName_decryption.h:25
↓ 1 callersFunctionformat_buffer
UEDumper/Resources/Json/json.hpp:17762
↓ 1 callersMethodgetAllSupers
UEDumper/Engine/UEClasses/UnrealClasses.cpp:242
↓ 1 callersFunctiongetEnumSizeFromType
UEDumper/Engine/Core/Core.cpp:406
↓ 1 callersFunctiongetEnumTypeFromSize
UEDumper/Engine/Core/Core.cpp:397
↓ 1 callersMethodgetFunctionFlagsString
UEDumper/Engine/UEClasses/UnrealClasses.cpp:292
↓ 1 callersMethodgetNames
UEDumper/Engine/UEClasses/UnrealClasses.cpp:273
↓ 1 callersMethodgetOwnPointer
UEDumper/Engine/UEClasses/UnrealClasses.cpp:117
↓ 1 callersMethodgetSecondPackageName
UEDumper/Engine/UEClasses/UnrealClasses.cpp:164
↓ 1 callersFunctiongetStringFromPropertyType
UEDumper/Engine/enums.h:84
↓ 1 callersFunctionget_cached_power_for_binary_exponent
! For a normalized diyfp w = f * 2^e, this function returns a (normalized) cached power-of-ten c = f_c * 2^e_c, such that the exponent
UEDumper/Resources/Json/json.hpp:17110
↓ 1 callersFunctionget_impl
UEDumper/Resources/Json/json.hpp:20812
↓ 1 callersFunctionget_impl_ptr
UEDumper/Resources/Json/json.hpp:20580
↓ 1 callersFunctionget_ptr
UEDumper/Resources/Json/json.hpp:20720
↓ 1 callersMethodget_value
UEDumper/Resources/Json/json.hpp:12661
↓ 1 callersFunctiongrisu2_digit_gen
! Generates V = buffer * 10^decimal_exponent, such that M- <= V <= M+. M- and M+ must be normalized and share the same exponent -60 <=
UEDumper/Resources/Json/json.hpp:17369
↓ 1 callersFunctionhash
UEDumper/Resources/Json/json.hpp:5952
↓ 1 callersFunctioninit
in case you need to initialize anything BEFORE your com works, you can do this in here. this function IS NOT DESIGNED to already take the process name
UEDumper/Memory/driver.h:30
↓ 1 callersFunctioninsert
UEDumper/Frontend/ImGui/imgui.h:1838
↓ 1 callersFunctionint_to_string
UEDumper/Resources/Json/json.hpp:5109
↓ 1 callersMethodisPointer
UEDumper/Engine/Core/EngineStructs.h:108
↓ 1 callersFunctionis_negative_number
UEDumper/Resources/Json/json.hpp:18571
↓ 1 callersFunctionis_number
@brief return whether value is a number @sa https://json.nlohmann.me/api/basic_json/is_number/
UEDumper/Resources/Json/json.hpp:20493
↓ 1 callersFunctionis_structured
@brief return whether type is structured @sa https://json.nlohmann.me/api/basic_json/is_structured/
UEDumper/Resources/Json/json.hpp:20472
↓ 1 callersFunctionis_word_boundary_from_left
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4171
↓ 1 callersFunctionloadData
* \brief use this function to initialize the target process * \param processName process name as input * \param baseAddress base address of the proc
UEDumper/Memory/driver.h:45
↓ 1 callersFunctionoperator+
! @brief add to iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
UEDumper/Resources/Json/json.hpp:13407
↓ 1 callersMethodoperator+
add to iterator
UEDumper/Resources/Json/json.hpp:13632
↓ 1 callersFunctionoperator+=
@brief add an object to an array @sa https://json.nlohmann.me/api/basic_json/operator+=/
UEDumper/Resources/Json/json.hpp:22282
↓ 1 callersFunctionoperator-
! @brief subtract from iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
UEDumper/Resources/Json/json.hpp:13429
↓ 1 callersFunctionoperator<
UEDumper/Resources/Json/json.hpp:2886
↓ 1 callersMethodoperator==
UEDumper/Resources/Json/json.hpp:12690
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