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Functions
2,435 in github.com/Spuckwaffel/UEDumper
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Functions
2,435
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Types & classes
542
Method
InputTextMultiline
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4076
Method
InputTextWithHint
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4081
Method
InvMixColumns
UEDumper/Resources/AES/AES.cpp:366
Method
InvShiftRows
UEDumper/Resources/AES/AES.cpp:386
Method
InvSubBytes
UEDumper/Resources/AES/AES.cpp:355
Method
InvisibleButton
Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. Then you can keep 'str_id' empty or the same for all your buttons (inste
UEDumper/Frontend/ImGui/imgui_widgets.cpp:1098
Method
IsA
UEDumper/Engine/UEClasses/UnrealClasses.h:93
Method
IsA
UEDumper/Engine/UEClasses/UnrealClasses.cpp:191
Method
IsAnyItemActive
UEDumper/Frontend/ImGui/imgui.cpp:5130
Method
IsAnyItemFocused
UEDumper/Frontend/ImGui/imgui.cpp:5136
Method
IsAnyItemHovered
UEDumper/Frontend/ImGui/imgui.cpp:5124
Method
IsAnyMouseDown
[WILL OBSOLETE] This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system w
UEDumper/Frontend/ImGui/imgui.cpp:7791
Method
IsClippedEx
UEDumper/Frontend/ImGui/imgui.cpp:3608
Method
IsDelivery
UEDumper/Frontend/ImGui/imgui.h:2149
Method
IsDragDropActive
UEDumper/Frontend/ImGui/imgui.cpp:11074
Method
IsDragDropPayloadBeingAccepted
UEDumper/Frontend/ImGui/imgui.cpp:11330
Function
IsInverted
UEDumper/Frontend/ImGui/imgui_internal.h:530
Method
IsItemActivated
UEDumper/Frontend/ImGui/imgui.cpp:5073
Method
IsItemActive
UEDumper/Frontend/ImGui/imgui.cpp:5065
Method
IsItemClicked
Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()! Most widgets have specific reactions based on mouse-up/down st
UEDumper/Frontend/ImGui/imgui.cpp:5107
Method
IsItemDeactivated
UEDumper/Frontend/ImGui/imgui.cpp:5082
Method
IsItemDeactivatedAfterEdit
UEDumper/Frontend/ImGui/imgui.cpp:5090
Method
IsItemEdited
UEDumper/Frontend/ImGui/imgui.cpp:5148
Method
IsItemFocused
== GetItemID() == GetFocusID()
UEDumper/Frontend/ImGui/imgui.cpp:5097
Method
IsItemHovered
This is roughly matching the behavior of internal-facing ItemHoverable() - we allow hovering to be true when ActiveId==window->MoveID, so that clickin
UEDumper/Frontend/ImGui/imgui.cpp:3502
Method
IsItemToggledOpen
UEDumper/Frontend/ImGui/imgui.cpp:5112
Method
IsItemToggledSelection
UEDumper/Frontend/ImGui/imgui.cpp:5118
Method
IsItemVisible
UEDumper/Frontend/ImGui/imgui.cpp:5142
Method
IsKeyDown
Note that Dear ImGui doesn't know the meaning/semantic of ImGuiKey from 0..511: they are legacy native keycodes. Consider transitioning from 'IsKeyDow
UEDumper/Frontend/ImGui/imgui.cpp:7675
Method
IsKeyPressed
UEDumper/Frontend/ImGui/imgui.cpp:7683
Function
IsKeyPressedMap
UEDumper/Frontend/ImGui/imgui_internal.h:2714
Method
IsKeyReleased
UEDumper/Frontend/ImGui/imgui.cpp:7696
Method
IsLegacyNativeDupe
UEDumper/Frontend/ImGui/imgui_demo.cpp:5722
Method
IsMouseClicked
UEDumper/Frontend/ImGui/imgui.cpp:7711
Method
IsMouseDoubleClicked
UEDumper/Frontend/ImGui/imgui.cpp:7730
Method
IsMouseDown
UEDumper/Frontend/ImGui/imgui.cpp:7704
Method
IsMouseDragPastThreshold
Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. [Internal] This doesn't test if the button i
UEDumper/Frontend/ImGui/imgui.cpp:7746
Method
IsMouseDragging
UEDumper/Frontend/ImGui/imgui.cpp:7755
Method
IsMouseHoveringRect
Test if mouse cursor is hovering given rectangle NB- Rectangle is clipped by our current clip setting NB- Expand the rectangle to be generous on impre
UEDumper/Frontend/ImGui/imgui.cpp:7559
Method
IsMousePosValid
We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
UEDumper/Frontend/ImGui/imgui.cpp:7780
Method
IsMouseReleased
UEDumper/Frontend/ImGui/imgui.cpp:7723
Method
IsNull
UEDumper/Frontend/Texture/WICTextureLoader/WICTextureLoader.cpp:61
Method
IsPopupOpen
Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel
UEDumper/Frontend/ImGui/imgui.cpp:9067
Method
IsPreview
UEDumper/Frontend/ImGui/imgui.h:2148
Method
IsRectVisible
UEDumper/Frontend/ImGui/imgui.cpp:7539
Method
IsValid
UEDumper/Engine/structs.h:183
Method
IsValid
UEDumper/Engine/structs.h:421
Method
IsValidIndex
UEDumper/Engine/structs.h:130
Method
IsWindowAbove
UEDumper/Frontend/ImGui/imgui.cpp:7038
Method
IsWindowAppearing
UEDumper/Frontend/ImGui/imgui.cpp:7246
Method
IsWindowChildOf
UEDumper/Frontend/ImGui/imgui.cpp:7009
Method
IsWindowCollapsed
UEDumper/Frontend/ImGui/imgui.cpp:7240
Method
IsWindowFocused
UEDumper/Frontend/ImGui/imgui.cpp:7091
Method
IsWindowHovered
UEDumper/Frontend/ImGui/imgui.cpp:7058
Method
IsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
UEDumper/Frontend/ImGui/imgui.cpp:7116
Method
IsWindowWithinBeginStackOf
UEDumper/Frontend/ImGui/imgui.cpp:7025
Method
ItemAdd
Declare item bounding box for clipping and interaction. Note that the size can be different than the one provided to ItemSize(). Typically, widgets th
UEDumper/Frontend/ImGui/imgui.cpp:8314
Method
ItemGetter
UEDumper/Frontend/ImGui/imgui_demo.cpp:1125
Method
ItemHoverable
Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
UEDumper/Frontend/ImGui/imgui.cpp:3554
Method
ItemSize
Advance cursor given item size for layout. Register minimum needed size so it can extend the bounding box used for auto-fit calculation. See comments
UEDumper/Frontend/ImGui/imgui.cpp:8275
Function
Items_ArrayGetter
Getter for the old Combo() API: const char*[]
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2259
Function
Items_SingleStringGetter
Getter for the old Combo() API: "item1\0item2\0item3\0"
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2268
Function
JSON_CATCH
UEDumper/Resources/Json/json.hpp:19865
Function
JSON_INTERNAL_CATCH
UEDumper/Resources/Json/json.hpp:21502
Method
KeepAliveID
This is called by ItemAdd(). Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717
UEDumper/Frontend/ImGui/imgui.cpp:3458
Method
KeyExpansion
UEDumper/Resources/AES/AES.cpp:321
Method
LabelText
UEDumper/Frontend/ImGui/imgui_widgets.cpp:346
Method
LabelTextV
Add a label+text combo aligned to other label+value widgets
UEDumper/Frontend/ImGui/imgui_widgets.cpp:355
Method
ListBox
UEDumper/Frontend/ImGui/imgui_widgets.cpp:6968
Function
ListBoxFooter
UEDumper/Frontend/ImGui/imgui.h:2996
Function
ListBoxHeader
Helper to calculate size from items_count and height_in_items
UEDumper/Frontend/ImGui/imgui.h:2995
Method
ListBoxHeader
OBSOLETED in 1.81 (from February 2021)
UEDumper/Frontend/ImGui/imgui_widgets.cpp:6945
Method
LiveEditor
UEDumper/Frontend/Windows/LiveEditor.cpp:1168
Method
LiveEditorStarted
UEDumper/Frontend/Windows/LiveEditor.cpp:1356
Method
LiveMemory
UEDumper/Engine/Live/LiveMemory.cpp:49
Method
LoadIniSettingsFromDisk
UEDumper/Frontend/ImGui/imgui.cpp:11766
Method
LoadIniSettingsFromMemory
Zero-tolerance, no error reporting, cheap .ini parsing
UEDumper/Frontend/ImGui/imgui.cpp:11778
Method
Log
UEDumper/Frontend/Windows/LogWindow.cpp:11
Method
LogBegin
Start logging/capturing text output
UEDumper/Frontend/ImGui/imgui.cpp:11493
Method
LogButtons
Helper to display logging buttons FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest f
UEDumper/Frontend/ImGui/imgui.cpp:11607
Method
LogFinish
UEDumper/Frontend/ImGui/imgui.cpp:11571
Method
LogRenderedText
Internal version that takes a position to decide on newline placement and pad items according to their depth. We split text into individual lines to a
UEDumper/Frontend/ImGui/imgui.cpp:11434
Method
LogSetNextTextDecoration
Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText)
UEDumper/Frontend/ImGui/imgui.cpp:11510
Method
LogText
UEDumper/Frontend/ImGui/imgui.cpp:11410
Method
LogTextV
UEDumper/Frontend/ImGui/imgui.cpp:11422
Method
LogToBuffer
UEDumper/Frontend/ImGui/imgui.cpp:11563
Method
LogToClipboard
Start logging/capturing text output to clipboard
UEDumper/Frontend/ImGui/imgui.cpp:11555
Method
LogToFile
Start logging/capturing text output to given file
UEDumper/Frontend/ImGui/imgui.cpp:11530
Method
LogToTTY
UEDumper/Frontend/ImGui/imgui.cpp:11517
Method
LogWindow
UEDumper/Frontend/Windows/LogWindow.cpp:7
Method
MDKGeneration
UEDumper/Engine/Generation/MDK.cpp:270
Function
MallocWrapper
UEDumper/Frontend/ImGui/imgui.cpp:1027
Method
MarkIniSettingsDirty
UEDumper/Frontend/ImGui/imgui.cpp:11680
Method
MarkItemEdited
UEDumper/Frontend/ImGui/imgui.cpp:3467
Method
MemAlloc
IM_ALLOC() == ImGui::MemAlloc()
UEDumper/Frontend/ImGui/imgui.cpp:3655
Method
MemFree
IM_FREE() == ImGui::MemFree()
UEDumper/Frontend/ImGui/imgui.cpp:3663
Method
Memory
UEDumper/Memory/Memory.cpp:8
Function
MenuBarRect
UEDumper/Frontend/ImGui/imgui_internal.h:2155
Method
MenuItem
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7725
Method
MenuItemEx
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7654
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