MCPcopy Create free account

hub / github.com/Spuckwaffel/UEDumper / functions

Functions2,435 in github.com/Spuckwaffel/UEDumper

MethodInputTextMultiline
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4076
MethodInputTextWithHint
UEDumper/Frontend/ImGui/imgui_widgets.cpp:4081
MethodInvMixColumns
UEDumper/Resources/AES/AES.cpp:366
MethodInvShiftRows
UEDumper/Resources/AES/AES.cpp:386
MethodInvSubBytes
UEDumper/Resources/AES/AES.cpp:355
MethodInvisibleButton
Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack. Then you can keep 'str_id' empty or the same for all your buttons (inste
UEDumper/Frontend/ImGui/imgui_widgets.cpp:1098
MethodIsA
UEDumper/Engine/UEClasses/UnrealClasses.h:93
MethodIsA
UEDumper/Engine/UEClasses/UnrealClasses.cpp:191
MethodIsAnyItemActive
UEDumper/Frontend/ImGui/imgui.cpp:5130
MethodIsAnyItemFocused
UEDumper/Frontend/ImGui/imgui.cpp:5136
MethodIsAnyItemHovered
UEDumper/Frontend/ImGui/imgui.cpp:5124
MethodIsAnyMouseDown
[WILL OBSOLETE] This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system w
UEDumper/Frontend/ImGui/imgui.cpp:7791
MethodIsClippedEx
UEDumper/Frontend/ImGui/imgui.cpp:3608
MethodIsDelivery
UEDumper/Frontend/ImGui/imgui.h:2149
MethodIsDragDropActive
UEDumper/Frontend/ImGui/imgui.cpp:11074
MethodIsDragDropPayloadBeingAccepted
UEDumper/Frontend/ImGui/imgui.cpp:11330
FunctionIsInverted
UEDumper/Frontend/ImGui/imgui_internal.h:530
MethodIsItemActivated
UEDumper/Frontend/ImGui/imgui.cpp:5073
MethodIsItemActive
UEDumper/Frontend/ImGui/imgui.cpp:5065
MethodIsItemClicked
Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()! Most widgets have specific reactions based on mouse-up/down st
UEDumper/Frontend/ImGui/imgui.cpp:5107
MethodIsItemDeactivated
UEDumper/Frontend/ImGui/imgui.cpp:5082
MethodIsItemDeactivatedAfterEdit
UEDumper/Frontend/ImGui/imgui.cpp:5090
MethodIsItemEdited
UEDumper/Frontend/ImGui/imgui.cpp:5148
MethodIsItemFocused
== GetItemID() == GetFocusID()
UEDumper/Frontend/ImGui/imgui.cpp:5097
MethodIsItemHovered
This is roughly matching the behavior of internal-facing ItemHoverable() - we allow hovering to be true when ActiveId==window->MoveID, so that clickin
UEDumper/Frontend/ImGui/imgui.cpp:3502
MethodIsItemToggledOpen
UEDumper/Frontend/ImGui/imgui.cpp:5112
MethodIsItemToggledSelection
UEDumper/Frontend/ImGui/imgui.cpp:5118
MethodIsItemVisible
UEDumper/Frontend/ImGui/imgui.cpp:5142
MethodIsKeyDown
Note that Dear ImGui doesn't know the meaning/semantic of ImGuiKey from 0..511: they are legacy native keycodes. Consider transitioning from 'IsKeyDow
UEDumper/Frontend/ImGui/imgui.cpp:7675
MethodIsKeyPressed
UEDumper/Frontend/ImGui/imgui.cpp:7683
FunctionIsKeyPressedMap
UEDumper/Frontend/ImGui/imgui_internal.h:2714
MethodIsKeyReleased
UEDumper/Frontend/ImGui/imgui.cpp:7696
MethodIsLegacyNativeDupe
UEDumper/Frontend/ImGui/imgui_demo.cpp:5722
MethodIsMouseClicked
UEDumper/Frontend/ImGui/imgui.cpp:7711
MethodIsMouseDoubleClicked
UEDumper/Frontend/ImGui/imgui.cpp:7730
MethodIsMouseDown
UEDumper/Frontend/ImGui/imgui.cpp:7704
MethodIsMouseDragPastThreshold
Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame. [Internal] This doesn't test if the button i
UEDumper/Frontend/ImGui/imgui.cpp:7746
MethodIsMouseDragging
UEDumper/Frontend/ImGui/imgui.cpp:7755
MethodIsMouseHoveringRect
Test if mouse cursor is hovering given rectangle NB- Rectangle is clipped by our current clip setting NB- Expand the rectangle to be generous on impre
UEDumper/Frontend/ImGui/imgui.cpp:7559
MethodIsMousePosValid
We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
UEDumper/Frontend/ImGui/imgui.cpp:7780
MethodIsMouseReleased
UEDumper/Frontend/ImGui/imgui.cpp:7723
MethodIsNull
UEDumper/Frontend/Texture/WICTextureLoader/WICTextureLoader.cpp:61
MethodIsPopupOpen
Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel
UEDumper/Frontend/ImGui/imgui.cpp:9067
MethodIsPreview
UEDumper/Frontend/ImGui/imgui.h:2148
MethodIsRectVisible
UEDumper/Frontend/ImGui/imgui.cpp:7539
MethodIsValid
UEDumper/Engine/structs.h:183
MethodIsValid
UEDumper/Engine/structs.h:421
MethodIsValidIndex
UEDumper/Engine/structs.h:130
MethodIsWindowAbove
UEDumper/Frontend/ImGui/imgui.cpp:7038
MethodIsWindowAppearing
UEDumper/Frontend/ImGui/imgui.cpp:7246
MethodIsWindowChildOf
UEDumper/Frontend/ImGui/imgui.cpp:7009
MethodIsWindowCollapsed
UEDumper/Frontend/ImGui/imgui.cpp:7240
MethodIsWindowFocused
UEDumper/Frontend/ImGui/imgui.cpp:7091
MethodIsWindowHovered
UEDumper/Frontend/ImGui/imgui.cpp:7058
MethodIsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
UEDumper/Frontend/ImGui/imgui.cpp:7116
MethodIsWindowWithinBeginStackOf
UEDumper/Frontend/ImGui/imgui.cpp:7025
MethodItemAdd
Declare item bounding box for clipping and interaction. Note that the size can be different than the one provided to ItemSize(). Typically, widgets th
UEDumper/Frontend/ImGui/imgui.cpp:8314
MethodItemGetter
UEDumper/Frontend/ImGui/imgui_demo.cpp:1125
MethodItemHoverable
Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
UEDumper/Frontend/ImGui/imgui.cpp:3554
MethodItemSize
Advance cursor given item size for layout. Register minimum needed size so it can extend the bounding box used for auto-fit calculation. See comments
UEDumper/Frontend/ImGui/imgui.cpp:8275
FunctionItems_ArrayGetter
Getter for the old Combo() API: const char*[]
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2259
FunctionItems_SingleStringGetter
Getter for the old Combo() API: "item1\0item2\0item3\0"
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2268
FunctionJSON_CATCH
UEDumper/Resources/Json/json.hpp:19865
FunctionJSON_INTERNAL_CATCH
UEDumper/Resources/Json/json.hpp:21502
MethodKeepAliveID
This is called by ItemAdd(). Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717
UEDumper/Frontend/ImGui/imgui.cpp:3458
MethodKeyExpansion
UEDumper/Resources/AES/AES.cpp:321
MethodLabelText
UEDumper/Frontend/ImGui/imgui_widgets.cpp:346
MethodLabelTextV
Add a label+text combo aligned to other label+value widgets
UEDumper/Frontend/ImGui/imgui_widgets.cpp:355
MethodListBox
UEDumper/Frontend/ImGui/imgui_widgets.cpp:6968
FunctionListBoxFooter
UEDumper/Frontend/ImGui/imgui.h:2996
FunctionListBoxHeader
Helper to calculate size from items_count and height_in_items
UEDumper/Frontend/ImGui/imgui.h:2995
MethodListBoxHeader
OBSOLETED in 1.81 (from February 2021)
UEDumper/Frontend/ImGui/imgui_widgets.cpp:6945
MethodLiveEditor
UEDumper/Frontend/Windows/LiveEditor.cpp:1168
MethodLiveEditorStarted
UEDumper/Frontend/Windows/LiveEditor.cpp:1356
MethodLiveMemory
UEDumper/Engine/Live/LiveMemory.cpp:49
MethodLoadIniSettingsFromDisk
UEDumper/Frontend/ImGui/imgui.cpp:11766
MethodLoadIniSettingsFromMemory
Zero-tolerance, no error reporting, cheap .ini parsing
UEDumper/Frontend/ImGui/imgui.cpp:11778
MethodLog
UEDumper/Frontend/Windows/LogWindow.cpp:11
MethodLogBegin
Start logging/capturing text output
UEDumper/Frontend/ImGui/imgui.cpp:11493
MethodLogButtons
Helper to display logging buttons FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest f
UEDumper/Frontend/ImGui/imgui.cpp:11607
MethodLogFinish
UEDumper/Frontend/ImGui/imgui.cpp:11571
MethodLogRenderedText
Internal version that takes a position to decide on newline placement and pad items according to their depth. We split text into individual lines to a
UEDumper/Frontend/ImGui/imgui.cpp:11434
MethodLogSetNextTextDecoration
Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText)
UEDumper/Frontend/ImGui/imgui.cpp:11510
MethodLogText
UEDumper/Frontend/ImGui/imgui.cpp:11410
MethodLogTextV
UEDumper/Frontend/ImGui/imgui.cpp:11422
MethodLogToBuffer
UEDumper/Frontend/ImGui/imgui.cpp:11563
MethodLogToClipboard
Start logging/capturing text output to clipboard
UEDumper/Frontend/ImGui/imgui.cpp:11555
MethodLogToFile
Start logging/capturing text output to given file
UEDumper/Frontend/ImGui/imgui.cpp:11530
MethodLogToTTY
UEDumper/Frontend/ImGui/imgui.cpp:11517
MethodLogWindow
UEDumper/Frontend/Windows/LogWindow.cpp:7
MethodMDKGeneration
UEDumper/Engine/Generation/MDK.cpp:270
FunctionMallocWrapper
UEDumper/Frontend/ImGui/imgui.cpp:1027
MethodMarkIniSettingsDirty
UEDumper/Frontend/ImGui/imgui.cpp:11680
MethodMarkItemEdited
UEDumper/Frontend/ImGui/imgui.cpp:3467
MethodMemAlloc
IM_ALLOC() == ImGui::MemAlloc()
UEDumper/Frontend/ImGui/imgui.cpp:3655
MethodMemFree
IM_FREE() == ImGui::MemFree()
UEDumper/Frontend/ImGui/imgui.cpp:3663
MethodMemory
UEDumper/Memory/Memory.cpp:8
FunctionMenuBarRect
UEDumper/Frontend/ImGui/imgui_internal.h:2155
MethodMenuItem
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7725
MethodMenuItemEx
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7654
← previousnext →1,301–1,400 of 2,435, ranked by callers