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Functions
2,435 in github.com/Spuckwaffel/UEDumper
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Functions
2,435
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Types & classes
542
Method
EncryptCFB
UEDumper/Resources/AES/AES.cpp:113
Method
EndChild
UEDumper/Frontend/ImGui/imgui.cpp:5267
Method
EndChildFrame
UEDumper/Frontend/ImGui/imgui.cpp:5328
Method
EndColumns
UEDumper/Frontend/ImGui/imgui_tables.cpp:3972
Method
EndCombo
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2200
Method
EndComboPreview
UEDumper/Frontend/ImGui/imgui_widgets.cpp:2234
Method
EndDisabled
UEDumper/Frontend/ImGui/imgui.cpp:6948
Method
EndDragDropSource
UEDumper/Frontend/ImGui/imgui.cpp:11213
Method
EndDragDropTarget
We don't really use/need this now, but added it for the sake of consistency and because we might need it later.
UEDumper/Frontend/ImGui/imgui.cpp:11380
Method
EndFrame
This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
UEDumper/Frontend/ImGui/imgui.cpp:4834
Method
EndGroup
UEDumper/Frontend/ImGui/imgui.cpp:8689
Method
EndListBox
UEDumper/Frontend/ImGui/imgui_widgets.cpp:6957
Method
EndMainMenuBar
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7415
Method
EndMenu
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7637
Method
EndMenuBar
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7314
Method
EndPopup
UEDumper/Frontend/ImGui/imgui.cpp:9381
Method
EndTabBar
UEDumper/Frontend/ImGui/imgui_widgets.cpp:7896
Method
EndTabItem
UEDumper/Frontend/ImGui/imgui_widgets.cpp:8500
Method
EndTable
UEDumper/Frontend/ImGui/imgui_tables.cpp:1200
Method
EndTooltip
UEDumper/Frontend/ImGui/imgui.cpp:9041
Method
EngineCore
UEDumper/Engine/Core/Core.cpp:852
Method
EngineSettings
UEDumper/Settings/EngineSettings.cpp:7
Method
ErrorCheckEndFrameRecover
Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. Must be called during or before EndFrame(). This is generally flaw
UEDumper/Frontend/ImGui/imgui.cpp:8114
Method
ErrorCheckEndFrameSanityChecks
UEDumper/Frontend/ImGui/imgui.cpp:8073
Method
ErrorCheckEndWindowRecover
Must be called before End()/EndChild()
UEDumper/Frontend/ImGui/imgui.cpp:8141
Method
ErrorCheckNewFrameSanityChecks
UEDumper/Frontend/ImGui/imgui.cpp:8034
Method
ExampleAppConsole
UEDumper/Frontend/ImGui/imgui_demo.cpp:6519
Method
ExampleAppDocuments
UEDumper/Frontend/ImGui/imgui_demo.cpp:7739
Method
ExampleAppLog
UEDumper/Frontend/ImGui/imgui_demo.cpp:6876
Function
Expand
UEDumper/Frontend/ImGui/imgui_internal.h:522
Method
FNameToString
we always compare this function to FName::ToString(FString& Out) in the source code
UEDumper/Engine/Core/Core.cpp:36
Method
FString
UEDumper/Engine/structs.h:171
Method
FileBox
UEDumper/Frontend/ImGui/imgui_widgets.cpp:922
Method
FilterImGuiLetters
Return 0 (pass) if the character is 'i' or 'm' or 'g' or 'u' or 'i'
UEDumper/Frontend/ImGui/imgui_demo.cpp:1370
Method
FindBestWindowPosForPopup
UEDumper/Frontend/ImGui/imgui.cpp:9563
Method
FindBestWindowPosForPopupEx
r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point aro
UEDumper/Frontend/ImGui/imgui.cpp:9478
Method
FindBlockingModal
When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing) should
UEDumper/Frontend/ImGui/imgui.cpp:5988
Method
FindBottomMostVisibleWindowWithinBeginStack
UEDumper/Frontend/ImGui/imgui.cpp:4778
Method
FindOrCreateColumns
UEDumper/Frontend/ImGui/imgui_tables.cpp:3814
Method
FindOrCreateWindowSettings
UEDumper/Frontend/ImGui/imgui.cpp:11726
Method
FindRenderedTextEnd
UEDumper/Frontend/ImGui/imgui.cpp:3003
Method
FindSettingsHandler
UEDumper/Frontend/ImGui/imgui.cpp:11747
Method
FindWindowByID
UEDumper/Frontend/ImGui/imgui.cpp:5340
Method
FindWindowByName
UEDumper/Frontend/ImGui/imgui.cpp:5346
Method
FindWindowDisplayIndex
UEDumper/Frontend/ImGui/imgui.cpp:6793
Method
FindWindowFocusIndex
UEDumper/Frontend/ImGui/imgui.cpp:10819
Method
FindWindowSettings
UEDumper/Frontend/ImGui/imgui.cpp:11717
Function
Floor
Full version, ensure both points are fully clipped.
UEDumper/Frontend/ImGui/imgui_internal.h:529
Method
FocusTopMostWindowUnderOne
UEDumper/Frontend/ImGui/imgui.cpp:6840
Method
FocusWindow
Moving window to front of display and set focus (which happens to be back of our sorted list)
UEDumper/Frontend/ImGui/imgui.cpp:6800
Function
FocusableItemRegister
Currently refactoring focus/nav/tabbing system If you have old/custom copy-and-pasted widgets that used FocusableItemRegister(): (Old) IMGUI_VERSION_N
UEDumper/Frontend/ImGui/imgui_internal.h:2636
Function
FocusableItemUnregister
-> pass ImGuiItemAddFlags_Inputable flag to ItemAdd()
UEDumper/Frontend/ImGui/imgui_internal.h:2637
Method
ForceDisplayRangeByIndices
UEDumper/Frontend/ImGui/imgui.cpp:2633
Function
FreeWrapper
UEDumper/Frontend/ImGui/imgui.cpp:1028
Method
FromIndices
UEDumper/Frontend/ImGui/imgui_internal.h:1252
Method
FromPositions
UEDumper/Frontend/ImGui/imgui_internal.h:1253
Method
GcAwakeTransientWindowBuffers
UEDumper/Frontend/ImGui/imgui.cpp:3378
Method
GcCompactTransientMiscBuffers
UEDumper/Frontend/ImGui/imgui.cpp:3354
Method
GcCompactTransientWindowBuffers
Free up/compact internal window buffers, we can use this when a window becomes unused. Not freed: - ImGuiWindow, ImGuiWindowSettings, Name, StateStora
UEDumper/Frontend/ImGui/imgui.cpp:3366
Method
Generate
UEDumper/Engine/Generation/SDK.cpp:579
Method
Get
UEDumper/Engine/structs.h:485
Method
Get
UEDumper/Engine/structs.h:534
Function
GetActiveID
UEDumper/Frontend/ImGui/imgui_internal.h:2599
Method
GetAllocatorFunctions
This is provided to facilitate copying allocators from one static/DLL boundary to another (e.g. retrieve default allocator of your executable address
UEDumper/Frontend/ImGui/imgui.cpp:3713
Function
GetArea
UEDumper/Frontend/ImGui/imgui_internal.h:512
Function
GetBL
Top-right
UEDumper/Frontend/ImGui/imgui_internal.h:515
Function
GetBR
Bottom-left
UEDumper/Frontend/ImGui/imgui_internal.h:516
Method
GetBackgroundDrawList
UEDumper/Frontend/ImGui/imgui.cpp:3820
Method
GetBit
UEDumper/Frontend/ImGui/imgui.h:2717
Method
GetBool
UEDumper/Frontend/ImGui/imgui.cpp:2189
Method
GetBoolRef
UEDumper/Frontend/ImGui/imgui.cpp:2219
Method
GetBufSize
Number of active/alive items in the pool (for display purpose)
UEDumper/Frontend/ImGui/imgui_internal.h:659
Function
GetCenter
UEDumper/Frontend/ImGui/imgui_internal.h:508
Method
GetClipRectMax
UEDumper/Frontend/ImGui/imgui.h:2551
Method
GetClipRectMin
UEDumper/Frontend/ImGui/imgui.h:2550
Method
GetClipboardText
UEDumper/Frontend/ImGui/imgui.cpp:3671
Function
GetClipboardTextFn_DefaultImpl
Win32 clipboard implementation We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown()
UEDumper/Frontend/ImGui/imgui.cpp:12025
Method
GetColorU32
UEDumper/Frontend/ImGui/imgui.cpp:2779
Method
GetColumnIndex
UEDumper/Frontend/ImGui/imgui_tables.cpp:3661
Method
GetColumnNormFromOffset
UEDumper/Frontend/ImGui/imgui_tables.cpp:3678
Method
GetColumnOffset
UEDumper/Frontend/ImGui/imgui_tables.cpp:3702
Method
GetColumnOffsetFromNorm
UEDumper/Frontend/ImGui/imgui_tables.cpp:3673
Method
GetColumnWidth
UEDumper/Frontend/ImGui/imgui_tables.cpp:3731
Method
GetColumnsCount
UEDumper/Frontend/ImGui/imgui_tables.cpp:3667
Method
GetColumnsID
UEDumper/Frontend/ImGui/imgui_tables.cpp:3827
Method
GetContentRegionAvail
UEDumper/Frontend/ImGui/imgui.cpp:8640
Method
GetContentRegionMax
FIXME: This is in window space (not screen space!).
UEDumper/Frontend/ImGui/imgui.cpp:8619
Method
GetContentRegionMaxAbs
[Internal] Absolute coordinate. Saner. This is not exposed until we finishing refactoring work rect features.
UEDumper/Frontend/ImGui/imgui.cpp:8630
Method
GetCurrentContext
Internal state access - if you want to share Dear ImGui state between modules (e.g. DLL) or allocate it yourself Note that we still point to some stat
UEDumper/Frontend/ImGui/imgui.cpp:3691
Function
GetCurrentTable
Tables: Internals
UEDumper/Frontend/ImGui/imgui_internal.h:2745
Method
GetCursorPos
User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient. Conve
UEDumper/Frontend/ImGui/imgui.cpp:8445
Method
GetCursorPosX
UEDumper/Frontend/ImGui/imgui.cpp:8451
Method
GetCursorPosY
UEDumper/Frontend/ImGui/imgui.cpp:8457
Method
GetCursorScreenPos
UEDumper/Frontend/ImGui/imgui.cpp:8430
Method
GetCursorStartPos
UEDumper/Frontend/ImGui/imgui.cpp:8484
Method
GetDragDropPayload
UEDumper/Frontend/ImGui/imgui.cpp:11373
Method
GetDrawData
Pass this to your backend rendering function! Valid after Render() and until the next call to NewFrame()
UEDumper/Frontend/ImGui/imgui.cpp:3779
Method
GetDrawListSharedData
UEDumper/Frontend/ImGui/imgui.cpp:3842
Method
GetFloat
UEDumper/Frontend/ImGui/imgui.cpp:2194
Method
GetFloatRef
UEDumper/Frontend/ImGui/imgui.cpp:2224
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