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Functions16,728 in github.com/SpecialKO/SpecialK

↓ 3 callersFunctionSK_Module_UnlockLoader
src/diagnostics/debug_utils.cpp:216
↓ 3 callersFunctionSK_NGX_DLSS_GetResolution
src/render/ngx/ngx.cpp:2116
↓ 3 callersFunctionSK_NtLdr_LockLoaderLock
src/diagnostics/debug_utils.cpp:4604
↓ 3 callersFunctionSK_NtLdr_UnlockLoaderLock
src/diagnostics/debug_utils.cpp:4624
↓ 3 callersFunctionSK_NvAPI_AddMicrosoftStoreAppToProfile
This will take care of orphaned applications that are assigned to 'Base Profile', and will add the invariant AppX package family name to the profile i
src/nvapi.cpp:1782
↓ 3 callersFunctionSK_NvAPI_AllowGFEOverlay
src/nvapi.cpp:4019
↓ 3 callersFunctionSK_NvAPI_CheckColorSupport_HDR
src/nvapi.cpp:770
↓ 3 callersFunctionSK_NvAPI_D3D_SetLatencyMarker
src/render/reflex/reflex.cpp:88
↓ 3 callersFunctionSK_NvAPI_D3D_SetSleepMode
src/render/reflex/reflex.cpp:307
↓ 3 callersFunctionSK_NvAPI_GetAnselEnablement
src/nvapi.cpp:4535
↓ 3 callersFunctionSK_NvAPI_SetAppFriendlyName
src/nvapi.cpp:5031
↓ 3 callersFunctionSK_NvAPI_SetVRREnablement
src/nvapi.cpp:3519
↓ 3 callersFunctionSK_PCL_Heartbeat
src/render/reflex/reflex.cpp:739
↓ 3 callersFunctionSK_PE32_MakeLargeAddressAwareCopy
src/utility.cpp:1521
↓ 3 callersFunctionSK_PerfEvent_End
src/core.cpp:5689
↓ 3 callersFunctionSK_Platform_GetNumPlayers
src/storefront/achievements.cpp:582
↓ 3 callersFunctionSK_Platform_GetUserName
src/control_panel.cpp:7998
↓ 3 callersFunctionSK_PollGPU
src/performance/gpu_monitor.cpp:1120
↓ 3 callersFunctionSK_RawInput_GetMice
Returns all mice, in their override state (if applicable)
src/input/raw_input.cpp:66
↓ 3 callersFunctionSK_ReHookLoadLibrary
Gameoverlayrenderer{64}.dll messes with LoadLibrary hooking, which means identifying which DLL loaded another becomes impossible unless we remove and
src/diagnostics/load_library.cpp:1563
↓ 3 callersFunctionSK_ReShadeAddOn_DestroyEffectRuntime
src/plugins/reshade.cpp:1591
↓ 3 callersFunctionSK_ReShade_IsLocalDLLPresent
src/plugins/reshade.cpp:108
↓ 3 callersFunctionSK_RecursiveMove
src/utility.cpp:5441
↓ 3 callersFunctionSK_Reflex_CalculateSleepMinIntervalForVulkan
src/render/reflex/reflex.cpp:1941
↓ 3 callersFunctionSK_Reflex_IsFramerateLimitIncorrect
src/render/reflex/reflex.cpp:2164
↓ 3 callersFunctionSK_Reflex_IsPrimaryDisplayVRR
Should mirror the state that Reflex is using to determine if a VRR framerate limit is needed
src/render/reflex/reflex.cpp:2038
↓ 3 callersFunctionSK_SAFE_SteamAPI_Init
Toss out a few rogue exceptions generated during init in 32-bit builds
src/steam/steam_api.cpp:4446
↓ 3 callersFunctionSK_SF_InitFSR2Streamline
src/plugins/bethesda.cpp:430
↓ 3 callersFunctionSK_ScanIdaStyle
src/utility.cpp:2804
↓ 3 callersFunctionSK_Screenshot_IsCapturingHUDless
src/render/screenshot.cpp:99
↓ 3 callersFunctionSK_SetActiveWindow
src/window.cpp:5534
↓ 3 callersFunctionSK_SetCursor
src/input/cursor.cpp:986
↓ 3 callersFunctionSK_SetOSDScale
src/osd/text.cpp:1836
↓ 3 callersFunctionSK_SetPresentParamsD3D9Ex
src/render/d3d9/d3d9.cpp:3929
↓ 3 callersFunctionSK_SetThreadPriority
src/thread.cpp:565
↓ 3 callersFunctionSK_SetWindowLongPtrA
src/window.cpp:3186
↓ 3 callersFunctionSK_SteamAPI_GetNumFriends
src/steam/steam_api.cpp:5279
↓ 3 callersFunctionSK_SteamAPI_Music
src/steam/steam_api.cpp:5580
↓ 3 callersFunctionSK_SteamInput_Unfux0r
src/steam/steam_api.cpp:6353
↓ 3 callersFunctionSK_Steam_UnlockAchievement
src/steam/steam_api.cpp:2921
↓ 3 callersFunctionSK_TGFix_NobleQualitySettings
src/plugins/tales_of_graces_f.cpp:2486
↓ 3 callersFunctionSK_TLS_Release
src/SpecialK.cpp:407
↓ 3 callersFunctionSK_Thread_GetCurrentPriority
src/thread.cpp:823
↓ 3 callersFunctionSK_Thread_RaiseNameException
src/thread.cpp:238
↓ 3 callersFunctionSK_Timestamp
src/log.cpp:32
↓ 3 callersFunctionSK_Unity_InControl_SetDeviceStyle
src/plugins/unity.cpp:2554
↓ 3 callersFunctionSK_Unity_InControl_SetDeviceStyle_il2cpp
src/plugins/unity.cpp:2656
↓ 3 callersFunctionSK_Unity_SetupInputHooks_il2cpp
src/plugins/unity.cpp:2937
↓ 3 callersFunctionSK_Unity_UpdateGlyphOverride
src/plugins/unity.cpp:2441
↓ 3 callersFunctionSK_Unity_UpdateTimingOverrides
Combined Mono and il2cpp support for setting target framerate and fixed delta time in Unity.
src/plugins/unity.cpp:1865
↓ 3 callersFunctionSK_UpdateOSD
src/osd/text.cpp:1750
↓ 3 callersFunctionSK_UseManifestToGetAppName
src/steam/steam_api.cpp:3876
↓ 3 callersFunctionSK_Util_OpenURI
src/utility.cpp:5891
↓ 3 callersFunctionSK_VRR_UpdateCachedTimings
src/widgets/frame_pacing.cpp:352
↓ 3 callersFunctionSK_VerifyTrust_GetCodeSignature
We don't give two @#$%s about the validity of the signature, we just want to extract the certificate's subject name and date
src/utility.cpp:2437
↓ 3 callersFunctionSK_Version_GetRepoIni
src/update/version.cpp:86
↓ 3 callersFunctionSK_WASAPI_GetAudioMeterInfo
src/sound.cpp:278
↓ 3 callersFunctionSK_WASAPI_GetAudioSessionControl
src/sound.cpp:682
↓ 3 callersFunctionSK_WASAPI_GetMinimumLatency
src/sound.cpp:422
↓ 3 callersFunctionSK_WMI_WaitForInit
include/SpecialK/com_util.h:125
↓ 3 callersFunctionSK_Widget_GetAchievementTracker
src/widgets/achievement_tracker.cpp:1229
↓ 3 callersFunctionSK_Widget_InvokeThreadProfiler
src/widgets/threads.cpp:2859
↓ 3 callersFunctionSK_Win32_IgnoreSysCommand
src/window.cpp:8170
↓ 3 callersFunctionSK_WinRing0_Unpack
src/widgets/cpu_widget.cpp:161
↓ 3 callersFunctionSK_Window_IsCursorActive
src/input/cursor.cpp:1443
↓ 3 callersFunctionSK_XInput_ApplyDeadzone
src/input/xinput_core.cpp:3955
↓ 3 callersFunctionSK_XInput_NotifyDeviceArrival
src/input/xinput_hotplug.cpp:651
↓ 3 callersFunctionSampleColormap
depends/src/implot/implot.cpp:4583
↓ 3 callersFunctionSanitizeFontGlobalScale
src/control_panel.cpp:227
↓ 3 callersMethodSetBit
depends/src/DirectXTex/BC6HBC7.cpp:623
↓ 3 callersFunctionSetColorEditOptions
depends/include/ReShade/reshade_overlay.hpp:627
↓ 3 callersFunctionSetCurrentWindow
src/imgui/imgui.cpp:3911
↓ 3 callersMethodSetDepthStencilSurface
src/render/d3d9/d3d9_device.cpp:461
↓ 3 callersMethodSetEvictionPriority
src/render/d3d11/d3d11_texwrap.cpp:8201
↓ 3 callersMethodSetInt
FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (m
src/imgui/imgui.cpp:2570
↓ 3 callersMethodSetMaximumFrameLatency
src/render/d3d9/d3d9_device.cpp:858
↓ 3 callersFunctionSetMemoryPriority
include/intel/HybridDetect.h:991
↓ 3 callersFunctionSetNextWindowContentSize
depends/include/ReShade/reshade_overlay.hpp:466
↓ 3 callersMethodSetPrivateDataInterface
src/render/d3d11/hooks/d3d11_devctx_wrapped.cpp:698
↓ 3 callersMethodSetTexID
Bit ambiguous: used to detect when user didn't build texture but effectively we should check TexID != 0 except that would be backend dependent...
include/imgui/imgui.h:2886
↓ 3 callersFunctionSetTooltipV
depends/include/ReShade/reshade_overlay.hpp:670
↓ 3 callersMethodSetTransform
src/render/d3d9/d3d9_device.cpp:481
↓ 3 callersMethodSetViewport
src/render/d3d9/d3d9_device.cpp:493
↓ 3 callersFunctionSetWindowCollapsed
depends/include/ReShade/reshade_overlay.hpp:473
↓ 3 callersFunctionSetWindowConditionAllowFlags
src/imgui/imgui.cpp:5644
↓ 3 callersFunctionSetupAxisZoomConstraints
depends/src/implot/implot.cpp:2285
↓ 3 callersFunctionSha256_Final
depends/src/lzma/Sha256.c:215
↓ 3 callersFunctionSha256_Update
depends/src/lzma/Sha256.c:178
↓ 3 callersFunctionSha256_WriteByteBlock
depends/src/lzma/Sha256.c:112
↓ 3 callersFunctionShowLegendEntries
depends/src/implot/implot.cpp:620
↓ 3 callersMethodShutdown
src/steam/steam_api.cpp:1836
↓ 3 callersMethodSplit
src/imgui/imgui_draw.cpp:1719
↓ 3 callersMethodStep
src/imgui/imgui.cpp:3107
↓ 3 callersFunctionStyleColorsClassic
depends/src/implot/implot.cpp:5775
↓ 3 callersFunctionStyleColorsDark
depends/src/implot/implot.cpp:5804
↓ 3 callersFunctionSzAr_Free
depends/src/lzma/7zArcIn.c:110
↓ 3 callersFunctionTabBarGetTabOrder
include/imgui/imgui_internal.h:3233
↓ 3 callersFunctionTableGetSortSpecs
depends/include/ReShade/reshade_overlay.hpp:695
↓ 3 callersFunctionTransformForward_SymLog
depends/include/implot/implot_internal.h:1613
↓ 3 callersFunctionTransformImage_
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depends/src/DirectXTex/DirectXTexMisc.cpp:210
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