MCPcopy Create free account

hub / github.com/Sh0ckFR/Universal-Dear-ImGui-Hook / functions

Functions5,040 in github.com/Sh0ckFR/Universal-Dear-ImGui-Hook

↓ 2 callersFunctionImGui_ImplDX11_Init
imgui/backends/imgui_impl_dx11.cpp:568
↓ 2 callersFunctionImGui_ImplDX11_InvalidateDeviceObjects
imgui/backends/imgui_impl_dx11.cpp:548
↓ 2 callersFunctionImGui_ImplDX11_NewFrame
imgui/backends/imgui_impl_dx11.cpp:617
↓ 2 callersFunctionImGui_ImplDX11_RenderDrawData
Render function
imgui/backends/imgui_impl_dx11.cpp:146
↓ 2 callersFunctionImGui_ImplDX11_SetupRenderState
Functions
imgui/imgui_impl_dx11.cpp:88
↓ 2 callersFunctionImGui_ImplDX11_SetupRenderState
Functions
imgui/backends/imgui_impl_dx11.cpp:88
↓ 2 callersFunctionImGui_ImplDX11_Shutdown
imgui/backends/imgui_impl_dx11.cpp:601
↓ 2 callersFunctionImGui_ImplDX12_Init
imgui/imgui_impl_dx12.cpp:720
↓ 2 callersFunctionImGui_ImplDX12_InvalidateDeviceObjects
imgui/imgui_impl_dx12.cpp:693
↓ 2 callersFunctionImGui_ImplDX12_InvalidateDeviceObjects
imgui/backends/imgui_impl_dx12.cpp:693
↓ 2 callersFunctionImGui_ImplDX12_NewFrame
imgui/imgui_impl_dx12.cpp:827
↓ 2 callersFunctionImGui_ImplDX12_RenderDrawData
Render function
imgui/imgui_impl_dx12.cpp:180
↓ 2 callersFunctionImGui_ImplDX12_SetupRenderState
Functions
imgui/imgui_impl_dx12.cpp:117
↓ 2 callersFunctionImGui_ImplDX12_SetupRenderState
Functions
imgui/backends/imgui_impl_dx12.cpp:117
↓ 2 callersFunctionImGui_ImplDX12_Shutdown
imgui/imgui_impl_dx12.cpp:811
↓ 2 callersFunctionImGui_ImplDX9_CreateDeviceObjects
imgui/imgui_impl_dx9.cpp:393
↓ 2 callersFunctionImGui_ImplDX9_CreateDeviceObjects
imgui/backends/imgui_impl_dx9.cpp:393
↓ 2 callersFunctionImGui_ImplDX9_InvalidateDeviceObjects
imgui/imgui_impl_dx9.cpp:403
↓ 2 callersFunctionImGui_ImplDX9_InvalidateDeviceObjects
imgui/backends/imgui_impl_dx9.cpp:403
↓ 2 callersFunctionImGui_ImplDX9_SetupRenderState
Functions
imgui/imgui_impl_dx9.cpp:83
↓ 2 callersFunctionImGui_ImplDX9_SetupRenderState
Functions
imgui/backends/imgui_impl_dx9.cpp:83
↓ 2 callersFunctionImGui_ImplGlfw_InitForOpenGL
imgui/backends/imgui_impl_glfw.cpp:686
↓ 2 callersFunctionImGui_ImplGlfw_InstallEmscriptenCallbacks
'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query. STRING MUST PERSIST FOR THE APPLICATIO
imgui/backends/imgui_impl_glfw.cpp:901
↓ 2 callersFunctionImGui_ImplGlfw_UpdateKeyModifiers
X11 does not include current pressed/released modifier key in 'mods' flags submitted by GLFW See https://github.com/ocornut/imgui/issues/6034 and http
imgui/backends/imgui_impl_glfw.cpp:326
↓ 2 callersFunctionImGui_ImplOpenGL2_CreateFontsTexture
imgui/backends/imgui_impl_opengl2.cpp:262
↓ 2 callersFunctionImGui_ImplOpenGL2_SetupRenderState
imgui/backends/imgui_impl_opengl2.cpp:134
↓ 2 callersFunctionImGui_ImplOpenGL3_CreateFontsTexture
imgui/backends/imgui_impl_opengl3.cpp:686
↓ 2 callersFunctionImGui_ImplOpenGL3_SetupRenderState
imgui/backends/imgui_impl_opengl3.cpp:429
↓ 2 callersFunctionImGui_ImplSDL2_InitForOpenGL
imgui/backends/imgui_impl_sdl2.cpp:571
↓ 2 callersFunctionImGui_ImplSDLGPU3_CreateFontsTexture
imgui/backends/imgui_impl_sdlgpu3.cpp:278
↓ 2 callersFunctionImGui_ImplSDLGPU3_DestroyFontsTexture
You probably never need to call this, as it is called by ImGui_ImplSDLGPU3_CreateFontsTexture() and ImGui_ImplSDLGPU3_Shutdown().
imgui/backends/imgui_impl_sdlgpu3.cpp:351
↓ 2 callersFunctionImGui_ImplSDLRenderer2_SetupRenderState
imgui/backends/imgui_impl_sdlrenderer2.cpp:101
↓ 2 callersFunctionImGui_ImplSDLRenderer3_SetupRenderState
imgui/backends/imgui_impl_sdlrenderer3.cpp:100
↓ 2 callersFunctionImGui_ImplVulkanH_DestroyFrame
imgui/imgui_impl_vulkan.cpp:1682
↓ 2 callersFunctionImGui_ImplVulkanH_DestroyFrame
imgui/backends/imgui_impl_vulkan.cpp:1682
↓ 2 callersFunctionImGui_ImplVulkanH_DestroyFrameSemaphores
imgui/imgui_impl_vulkan.cpp:1695
↓ 2 callersFunctionImGui_ImplVulkanH_DestroyFrameSemaphores
imgui/backends/imgui_impl_vulkan.cpp:1695
↓ 2 callersFunctionImGui_ImplVulkan_DestroyFontsTexture
You probably never need to call this, as it is called by ImGui_ImplVulkan_CreateFontsTexture() and ImGui_ImplVulkan_Shutdown().
imgui/imgui_impl_vulkan.cpp:833
↓ 2 callersFunctionImGui_ImplVulkan_DestroyFontsTexture
You probably never need to call this, as it is called by ImGui_ImplVulkan_CreateFontsTexture() and ImGui_ImplVulkan_Shutdown().
imgui/backends/imgui_impl_vulkan.cpp:833
↓ 2 callersFunctionImGui_ImplVulkan_DestroyWindowRenderBuffers
imgui/imgui_impl_vulkan.cpp:1289
↓ 2 callersFunctionImGui_ImplVulkan_DestroyWindowRenderBuffers
imgui/backends/imgui_impl_vulkan.cpp:1289
↓ 2 callersFunctionImGui_ImplVulkan_GetDefaultApiVersion
If unspecified by user, assume that ApiVersion == HeaderVersion We don't care about other versions than 1.3 for our checks, so don't need to make this
imgui/imgui_impl_vulkan.cpp:1096
↓ 2 callersFunctionImGui_ImplVulkan_GetDefaultApiVersion
If unspecified by user, assume that ApiVersion == HeaderVersion We don't care about other versions than 1.3 for our checks, so don't need to make this
imgui/backends/imgui_impl_vulkan.cpp:1096
↓ 2 callersFunctionImGui_ImplVulkan_LoadDynamicRenderingFunctions
imgui/imgui_impl_vulkan.cpp:1086
↓ 2 callersFunctionImGui_ImplVulkan_LoadDynamicRenderingFunctions
imgui/backends/imgui_impl_vulkan.cpp:1086
↓ 2 callersFunctionImGui_ImplVulkan_RenderDrawData
Render function
imgui/imgui_impl_vulkan.cpp:492
↓ 2 callersFunctionImGui_ImplVulkan_SetupRenderState
imgui/imgui_impl_vulkan.cpp:447
↓ 2 callersFunctionImGui_ImplVulkan_SetupRenderState
imgui/backends/imgui_impl_vulkan.cpp:447
↓ 2 callersFunctionImGui_ImplVulkan_Shutdown
imgui/imgui_impl_vulkan.cpp:1194
↓ 2 callersFunctionImGui_ImplWGPU_CreateDeviceObjects
imgui/backends/imgui_impl_wgpu.cpp:634
↓ 2 callersFunctionImGui_ImplWGPU_CreateShaderModule
imgui/backends/imgui_impl_wgpu.cpp:266
↓ 2 callersFunctionImGui_ImplWGPU_SetupRenderState
imgui/backends/imgui_impl_wgpu.cpp:306
↓ 2 callersFunctionImGui_ImplWin32_InitEx
imgui/imgui_impl_win32.cpp:154
↓ 2 callersFunctionImGui_ImplWin32_InitEx
imgui/backends/imgui_impl_win32.cpp:154
↓ 2 callersFunctionImGui_ImplWin32_UpdateKeyboardCodePage
Functions
imgui/imgui_impl_win32.cpp:144
↓ 2 callersFunctionImGui_ImplWin32_UpdateKeyboardCodePage
Functions
imgui/backends/imgui_impl_win32.cpp:144
↓ 2 callersFunctionImGui_ImplWin32_UpdateMouseCursor
imgui/imgui_impl_win32.cpp:237
↓ 2 callersFunctionImGui_ImplWin32_UpdateMouseCursor
imgui/backends/imgui_impl_win32.cpp:237
↓ 2 callersFunctionImIsFloatAboveGuaranteedIntegerPrecision
imgui/imgui_internal.h:505
↓ 2 callersFunctionImMul
imgui/imgui_internal.h:504
↓ 2 callersFunctionImStrbol
imgui/imgui.cpp:2036
↓ 2 callersFunctionImStrchrRange
imgui/imgui.cpp:2015
↓ 2 callersFunctionImStrimatchlen
imgui/imgui_widgets.cpp:7356
↓ 2 callersFunctionImStristr
imgui/imgui.cpp:2044
↓ 2 callersFunctionImTextCharToUtf8_inline
Based on stb_to_utf8() from github.com/nothings/stb/
imgui/imgui.cpp:2475
↓ 2 callersFunctionImTriangleIsClockwise
imgui/imgui_internal.h:519
↓ 2 callersFunctionImUpperPowerOfTwo
imgui/imgui_internal.h:376
↓ 2 callersFunctionInit
d3d11hook.cpp:153
↓ 2 callersFunctionInit
vulkanhook.cpp:1046
↓ 2 callersFunctionInit
d3d10hook.cpp:123
↓ 2 callersFunctionInit
d3d9hook.cpp:62
↓ 2 callersMethodInit
Distribute storage for nodes, ears and reflexes. FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex rende
imgui/imgui_draw.cpp:1829
↓ 2 callersFunctionInitForModule
dllmain.cpp:147
↓ 2 callersFunctionInitOrLoadWindowSettings
imgui/imgui.cpp:6260
↓ 2 callersFunctionInputTextReconcileUndoState
Find the shortest single replacement we can make to get from old_buf to new_buf Note that this doesn't directly alter state->TextA, state->TextLen. Th
imgui/imgui_widgets.cpp:4400
↓ 2 callersFunctionIsAliasKey
imgui/imgui_internal.h:3212
↓ 2 callersFunctionIsKeyChordPotentiallyCharInput
- We need this to filter some Shortcut() routes when an item e.g. an InputText() is active e.g. ImGuiKey_G won't be considered a shortcut when item is
imgui/imgui.cpp:9053
↓ 2 callersFunctionIsLRModKey
imgui/imgui_internal.h:3213
↓ 2 callersFunctionIsRootOfOpenMenuSet
imgui/imgui_widgets.cpp:8921
↓ 2 callersFunctionLogTextV
Pass text data straight to log (without being displayed)
imgui/imgui.cpp:14363
↓ 2 callersFunctionNavScoreItemDistInterval
imgui/imgui.cpp:12442
↓ 2 callersFunctionNavUpdateWindowingTarget
imgui/imgui.cpp:13713
↓ 2 callersFunctionPathConcaveShape
Add a |_| looking shape
imgui/imgui_demo.cpp:9712
↓ 2 callersFunctionRenderArrowsForVerticalBar
Helper for ColorPicker4()
imgui/imgui_widgets.cpp:5766
↓ 2 callersMethodRenderChar
Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
imgui/imgui_draw.cpp:4116
↓ 2 callersFunctionRenderFrame
d3d10hook.cpp:37
↓ 2 callersFunctionResetDevice
imgui/examples/example_win32_directx9/main.cpp:225
↓ 2 callersFunctionSTB_TEXTEDIT_MOVEWORDRIGHT_MAC
imgui/imgui_widgets.cpp:4062
↓ 2 callersMethodSeekCursorForItem
This is already called while stepping. The ONLY reason you may want to call this is if you passed INT_MAX to ImGuiListClipper::Begin() because you cou
imgui/imgui.cpp:3129
↓ 2 callersMethodSetVoidPtr
imgui/imgui.cpp:2799
↓ 2 callersFunctionStackToolFormatLevelInfo
imgui/imgui.cpp:16958
↓ 2 callersMethodSwap
imgui/imgui_widgets.cpp:8204
↓ 2 callersFunctionTabBarCalcScrollableWidth
Scrolling happens only in the central section (leading/trailing sections are not scrolling)
imgui/imgui_widgets.cpp:9482
↓ 2 callersFunctionTableGetColumnBorderCol
imgui/imgui_tables.cpp:2759
↓ 2 callersFunctionTableInitColumnDefaults
Called in TableSetupColumn() when initializing and in TableLoadSettings() for defaults before applying stored settings. 'init_mask' specify which fiel
imgui/imgui_tables.cpp:1574
↓ 2 callersFunctionTableSettingsInit
Clear and initialize empty settings instance
imgui/imgui_tables.cpp:3626
↓ 2 callersFunctionTableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
imgui/imgui_tables.cpp:744
↓ 2 callersFunctionTempInputIsActive
imgui/imgui_internal.h:3505
↓ 2 callersFunctionTreeNodeStoreStackData
Store ImGuiTreeNodeStackData for just submitted node. Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero,
imgui/imgui_widgets.cpp:6552
↓ 2 callersFunctionTryInitializeFrom
dllmain.cpp:103
← previousnext →501–600 of 5,040, ranked by callers