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Functions1,649 in github.com/Sezzary/SilentEngine

FunctionTmdQueueGpuUpload
Source/Assets/Loaders/Tmd.cpp:523
MethodToAabb
Source/Math/Objects/OrientedBoundingBox.cpp:197
MethodToAxisAngle
Source/Math/Objects/Quaternion.cpp:86
MethodToAxisAngle
Source/Math/Objects/EulerAngles.cpp:83
MethodToDirection
Source/Math/Objects/Quaternion.cpp:73
MethodToDirection
Source/Math/Objects/EulerAngles.cpp:71
MethodToDirection
Source/Math/Objects/Matrix.cpp:123
MethodToDirection
Source/Math/Objects/AxisAngle.cpp:61
MethodToEulerAngles
Source/Math/Objects/Quaternion.cpp:80
MethodToEulerAngles
Source/Math/Objects/AxisAngle.cpp:66
FunctionToLower
Source/Utils/Utils.cpp:22
MethodToOptionsJson
Source/Services/Options.cpp:335
MethodToPacked8Bit
Source/Math/Objects/Color.cpp:139
MethodToQuaternion
Source/Math/Objects/Matrix.cpp:134
MethodToRotationMatrix
Source/Math/Objects/Quaternion.cpp:108
MethodToRotationMatrix
Source/Math/Objects/EulerAngles.cpp:89
MethodToSavegameBuffer
Source/Savegame/Savegame.cpp:245
MethodToScale
Source/Math/Objects/Matrix.cpp:162
MethodToScaleMatrix
Source/Math/Objects/Vector3.cpp:138
MethodToSphere
Source/Math/Objects/OrientedBoundingBox.cpp:192
MethodToSphere
Source/Math/Objects/AxisAlignedBoundingBox.cpp:247
MethodToString
Source/Utils/Bitfield.cpp:298
MethodToTranslation
Source/Math/Objects/Matrix.cpp:118
MethodToVector3i
Source/Math/Objects/Vector3.cpp:143
MethodToastManager
@brief Creates a default instance. */
Source/Services/Toasts.h:37
MethodToggleCursor
Source/Application.cpp:264
MethodTransform
Source/Math/Objects/Vector2.cpp:95
MethodTransform
Source/Math/Objects/Vector3.cpp:96
MethodTransform
Source/Math/Objects/Vector2i.cpp:79
MethodTransform
Source/Math/Objects/Vector3i.cpp:81
MethodTranslate
Source/Math/Objects/Vector2.cpp:105
MethodTranslate
Source/Math/Objects/Vector3.cpp:106
MethodTranslate
Source/Math/Objects/Vector2i.cpp:89
MethodTranslate
Source/Math/Objects/Vector3i.cpp:91
MethodTranslationManager
@brief Creates a default uninitialized instance. */
Source/Utils/Translator.h:45
MethodUnload
Source/Assets/AssetStreamer.cpp:295
MethodUnloadAll
Source/Assets/AssetStreamer.cpp:345
MethodUnlock
Source/Utils/Translator.cpp:136
MethodUpdate
Source/Renderer/Backends/SdlGpu/Resources/TextureCache.cpp:82
MethodUpdate
Source/Utils/Video.cpp:195
MethodUpdate
Source/Input/Action.cpp:197
MethodUpdate
Source/Audio/Audio.cpp:106
MethodUpdate
Source/Services/Clock.cpp:44
MethodUpdate
Source/Services/Toasts.cpp:15
MethodUpdateActions
Source/Input/Input.cpp:337
MethodUpdateAnalogAxes
Source/Input/Input.cpp:422
MethodUpdateLineStarts
Source/Input/Text.cpp:666
MethodUpdateRenderTargets
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:279
MethodUpdateResources
Source/Renderer/Backends/SdlGpu/SdlGpu.cpp:743
MethodUpdateRumble
Source/Input/Input.cpp:484
MethodUpdateText
Source/Input/Input.cpp:297
MethodUpdateView
Source/Renderer/Renderer.cpp:77
MethodUpload
Source/Renderer/Backends/SdlGpu/Resources/TextureCache.cpp:133
MethodUploadIlm
Source/Renderer/Backends/SdlGpu/Resources/MeshCache.cpp:102
MethodUploadIpd
Source/Renderer/Backends/SdlGpu/Resources/MeshCache.cpp:121
MethodUploadPlm
Source/Renderer/Backends/SdlGpu/Resources/MeshCache.cpp:113
MethodUploadPng
Source/Renderer/Backends/SdlGpu/Resources/TextureCache.cpp:204
MethodUploadTim
Source/Renderer/Backends/SdlGpu/Resources/TextureCache.cpp:210
MethodUploadTmd
Source/Renderer/Backends/SdlGpu/Resources/MeshCache.cpp:129
MethodVECTOR3
Source/Math/Compatibility.h:41
MethodValidate
Source/Utils/BoundingVolumeHierarchy.cpp:752
FunctionVc_CameraElevationRateLockSet
Source/Game/Bodyprog/View/VcUtil.cpp:58
FunctionVc_LookAtOffsetYMaxSet
Source/Game/Bodyprog/View/VcMain.cpp:170
FunctionVc_LookAtPositionYGet
Source/Game/Bodyprog/View/VcMain.cpp:119
FunctionVc_LookAtPositionYSet
Source/Game/Bodyprog/View/VcMain.cpp:114
FunctionVc_SetLookAtMatFromBoneCoord
Source/Game/Bodyprog/View/VcMain.cpp:150
FunctionVc_StereoBalanceGet
Source/Game/Bodyprog/View/VcUtil.cpp:351
FunctionVc_UpdateLookAtPointSetAlt
Source/Game/Bodyprog/View/VcUtil.cpp:75
MethodVector2
@brief Creates a default instance. */
Source/Math/Objects/Vector2.h:31
MethodVector2i
@brief Creates a default instance. */
Source/Math/Objects/Vector2i.h:31
MethodVector3
@brief Creates a default instance. */
Source/Math/Objects/Vector3.h:33
MethodVector3i
@brief Creates a default instance. */
Source/Math/Objects/Vector3i.h:34
MethodVector4
Source/Math/Objects/Vector4.h:29
MethodVertexBuffer
Source/Renderer/Backends/SdlGpu/Resources/VertexBuffer.h:24
MethodVideoPlayer
@brief Creates a default uninitialized instance. */
Source/Utils/Video.h:27
MethodView
Source/Renderer/Common/View.cpp:11
MethodView
@brief Creates a default uninitialized instance. */
Source/Renderer/Common/View.h:25
MethodVirtualSpu
Source/Audio/Spu.h:418
FunctionVw_AabbVisibleInFrustumCheck
Source/Game/Bodyprog/View/VwCalc.cpp:517
FunctionVw_AabbVisibleInScreenCheck
Source/Game/Bodyprog/View/VwCalc.cpp:433
FunctionVw_ClampAngleRange
Source/Game/Bodyprog/View/VwMain.cpp:122
FunctionVw_ClampedSpeedToTargetGet
Source/Game/Bodyprog/View/VwCalc.cpp:166
FunctionVw_CoordToViewSpaceMatrix
Source/Game/Bodyprog/View/VwCalc.cpp:387
FunctionVw_CoordToWorldAndViewMatrices
Source/Game/Bodyprog/View/VwCalc.cpp:398
FunctionVw_SetLookAtMatrix
Source/Game/Bodyprog/View/VwMain.cpp:42
FunctionVw_TransformAndProjectPoint
Source/Game/Bodyprog/View/VwCalc.cpp:183
MethodWorker
Source/Utils/Parallel.cpp:113
MethodWriteArray
Source/Utils/Stream.h:355
MethodWriteBitfield
Source/Utils/Stream.cpp:336
MethodWriteBool
Source/Utils/Stream.cpp:286
MethodWriteByte
Source/Utils/Stream.cpp:291
MethodWriteFloat
Source/Utils/Stream.cpp:326
MethodWriteInt16
Source/Utils/Stream.cpp:296
MethodWriteInt32
Source/Utils/Stream.cpp:301
MethodWriteInt64
Source/Utils/Stream.cpp:306
MethodWriteString
Source/Utils/Stream.cpp:331
MethodWriteUint16
Source/Utils/Stream.cpp:311
MethodWriteUint32
Source/Utils/Stream.cpp:316
MethodWriteUint64
Source/Utils/Stream.cpp:321
MethodWriteVector2
Source/Utils/Stream.cpp:347
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