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Functions6,068 in github.com/SapphireServer/Sapphire

↓ 4 callersMethodgetNaviProvider
src/world/Manager/NaviMgr.cpp:24
↓ 4 callersMethodgetNextEffectSequence
src/world/Territory/Territory.cpp:908
↓ 4 callersMethodgetOnlineStatus
src/world/Actor/Player.cpp:201
↓ 4 callersMethodgetOwnerId
src/world/Territory/Land.cpp:180
↓ 4 callersMethodgetPlayerPtr
src/world/Territory/QuestBattle.cpp:399
↓ 4 callersMethodgetPose
src/world/Actor/Chara.cpp:640
↓ 4 callersMethodgetPrimaryStat
src/world/Actor/Chara.cpp:763
↓ 4 callersMethodgetSize
src/lobby/LobbyPacketContainer.cpp:42
↓ 4 callersMethodgetSrcActorId
src/world/StatusEffect/StatusEffect.cpp:70
↓ 4 callersMethodgetStartTimeMs
src/world/StatusEffect/StatusEffect.cpp:137
↓ 4 callersMethodgetStatus
! \return current status of the actor */
src/world/Actor/Chara.cpp:266
↓ 4 callersMethodgetTargetZoneId
src/world/Territory/ZonePosition.cpp:28
↓ 4 callersMethodgetTerritoryByGuId
src/world/Manager/TerritoryMgr.cpp:458
↓ 4 callersMethodgetZoneByLandSetId
src/world/Manager/TerritoryMgr.cpp:507
↓ 4 callersFunctionget_arithmetic_value
deps/nlohmann/json.hpp:1214
↓ 4 callersMethodget_string
deps/nlohmann/json.hpp:7220
↓ 4 callersFunctiongf2_matrix_square
========================================================================= */
deps/zlib/crc32.c:344
↓ 4 callersFunctiongz_init
Initialize state for writing a gzip file. Mark initialization by setting state->size to non-zero. Return -1 on failure or 0 on success. */
deps/zlib/gzwrite.c:15
↓ 4 callersFunctiongz_open
Open a gzip file either by name or file descriptor. */
deps/zlib/gzlib.c:91
↓ 4 callersMethodhasStopped
src/common/Network/Hive.cpp:24
↓ 4 callersMethodinit
src/world/Manager/MarketMgr.cpp:16
↓ 4 callersFunctioninsert_iterator
deps/nlohmann/json.hpp:16566
↓ 4 callersMethodinterrupt
src/world/Action/Action.cpp:313
↓ 4 callersMethodisLoadingComplete
src/world/Actor/Player.cpp:1311
↓ 4 callersFunctionis_boolean
! @brief return whether value is a boolean This function returns true if and only if the JSON value is a boolean. @return `true` if type
deps/nlohmann/json.hpp:13704
↓ 4 callersMethodloadGlobalConfig
src/common/Config/ConfigMgr.cpp:34
↓ 4 callersFunctionpush_back
! @brief add an object to an array Appends the given element @a val to the end of the JSON value. If the function is called on a JSON nul
deps/nlohmann/json.hpp:16301
↓ 4 callersMethodqueueOutPacket
src/world/Network/GameConnection.cpp:201
↓ 4 callersMethodqueuePacketForRange
src/world/Territory/Territory.cpp:312
↓ 4 callersFunctionra
(a)
web/assets/js/jquery.min.js:2
↓ 4 callersMethodremoveCurrency
src/world/Actor/PlayerInventory.cpp:326
↓ 4 callersMethodremoveHousingItemPosition
src/world/Manager/InventoryMgr.cpp:159
↓ 4 callersMethodremoveItemFromHousingContainer
src/world/Manager/InventoryMgr.cpp:96
↓ 4 callersFunctionreplace_substring
! @brief replace all occurrences of a substring by another string @param[in,out] s the string to manipulate; changed so that all
deps/nlohmann/json.hpp:11468
↓ 4 callersMethodrestoreMP
src/world/Action/EffectResult.cpp:58
↓ 4 callersFunctionrstrip
Strip whitespace chars off end of given string, in place. Return s. */
deps/inih/INIReader.h:124
↓ 4 callersMethodsetAutoattack
src/world/Actor/Player.cpp:304
↓ 4 callersMethodsetCustomVar
src/world/Event/Director.cpp:186
↓ 4 callersMethodsetDirectorInitialized
src/world/Actor/Player.cpp:1812
↓ 4 callersMethodsetEventReturnCallback
src/world/Event/EventHandler.cpp:51
↓ 4 callersMethodsetSequence
src/world/Territory/QuestBattle.cpp:256
↓ 4 callersMethodsetState
src/world/Actor/BNpc.cpp:188
↓ 4 callersMethodsetStateFlag
src/world/Actor/Player.cpp:1043
↓ 4 callersMethodstop
src/common/Network/Hive.cpp:41
↓ 4 callersFunctionswap
! @brief exchanges the values Exchanges the contents of the JSON value with those of @a other. Does not invoke any move, copy, or swap op
deps/nlohmann/json.hpp:16941
↓ 4 callersFunctiontitleCaseNoUnderscores
src/tools/quest_parser/main.cpp:67
↓ 4 callersMethodtoLandSetId
src/world/Manager/HousingMgr.cpp:283
↓ 4 callersMethodupdateHousingItemPosition
src/world/Manager/InventoryMgr.cpp:134
↓ 4 callersFunctionva
(a,b,c,d,e)
web/assets/js/jquery.min.js:2
↓ 3 callersFunctionNb
(a,b)
web/assets/js/jquery.min.js:5
↓ 3 callersMethodaccept
src/common/Network/Acceptor.cpp:83
↓ 3 callersMethodbind
src/common/Network/Connection.cpp:18
↓ 3 callersMethodbindPlayer
src/world/Territory/InstanceContent.cpp:428
↓ 3 callersMethodbuildAndSendPackets
src/world/Action/EffectBuilder.cpp:101
↓ 3 callersFunctionbuild_tree
=========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths
deps/zlib/trees.c:617
↓ 3 callersFunctionc
(a)
web/assets/js/jquery.min.js:4
↓ 3 callersMethodcancel
src/common/Util/LockedWaitQueue.h:74
↓ 3 callersFunctioncbegin
! @brief returns a const iterator to the first element Returns a const iterator to the first element. @image html range-begin-end.svg "I
deps/nlohmann/json.hpp:15620
↓ 3 callersFunctioncheck_match
=========================================================================== * Check that the match at match_start is indeed a match. */
deps/zlib/deflate.c:1356
↓ 3 callersMethodcomplete
src/tools/pcb_reader/threadpool.h:65
↓ 3 callersFunctiondefault_resource_send
src/api/main.cpp:752
↓ 3 callersFunctiondeflate
========================================================================= */
deps/zlib/deflate.c:665
↓ 3 callersMethoderrNo
deps/mysqlConnector/Statement.cpp:46
↓ 3 callersMethodexecute
deps/mysqlConnector/Statement.cpp:28
↓ 3 callersMethodexportToFile
deps/datReader/File.cpp:32
↓ 3 callersFunctionf
(f,g,h,i,k)
web/assets/js/jquery.min.js:2
↓ 3 callersMethodfind_resource
src/api/server_http.hpp:340
↓ 3 callersMethodget
src/world/Territory/InstanceObjectCache.h:27
↓ 3 callersMethodgetActiveBNpcByLevelId
src/world/Territory/Territory.cpp:1008
↓ 3 callersMethodgetBoolean
deps/mysqlConnector/ResultSet.cpp:242
↓ 3 callersMethodgetDelay
src/world/Inventory/Item.cpp:58
↓ 3 callersMethodgetEnemyType
src/world/Actor/BNpc.cpp:136
↓ 3 callersMethodgetError
deps/mysqlConnector/Connection.cpp:228
↓ 3 callersMethodgetEventParam
src/world/Event/EventHandler.cpp:41
↓ 3 callersMethodgetGmInvis
src/world/Actor/Player.cpp:159
↓ 3 callersMethodgetHousingZoneByLandSetId
src/world/Manager/HousingMgr.cpp:288
↓ 3 callersMethodgetHp
! \return current HP */
src/world/Actor/Chara.cpp:80
↓ 3 callersMethodgetId
src/world/Event/EventHandler.cpp:21
↓ 3 callersMethodgetLinkedBNpc
src/world/Actor/SpawnPoint.cpp:55
↓ 3 callersMethodgetLookArray
src/world/Actor/Chara.cpp:630
↓ 3 callersMethodgetLookAt
src/world/Actor/Player.cpp:936
↓ 3 callersMethodgetModelMainWeapon
src/world/Actor/Player.cpp:899
↓ 3 callersMethodgetModelSubWeapon
src/world/Actor/Player.cpp:904
↓ 3 callersMethodgetParam
src/world/StatusEffect/StatusEffect.cpp:80
↓ 3 callersMethodgetPopRange
src/world/Territory/InstanceObjectCache.cpp:120
↓ 3 callersMethodgetSearchSelectRegion
src/world/Actor/Player.cpp:1358
↓ 3 callersMethodgetSgbFile
src/tools/pcb_reader/cache.h:29
↓ 3 callersMethodgetSgbFile
src/tools/nav_export/cache.h:29
↓ 3 callersMethodgetSharing
src/world/Territory/Land.cpp:116
↓ 3 callersMethodgetSize
src/common/Network/GamePacket.h:94
↓ 3 callersMethodgetState
src/world/Actor/BNpc.cpp:183
↓ 3 callersMethodgetStatus
src/world/Territory/Land.cpp:111
↓ 3 callersMethodgetTarget
src/world/Action/EffectResult.cpp:25
↓ 3 callersMethodgetTerritoryTypeInfo
src/world/Territory/Territory.cpp:815
↓ 3 callersMethodgetTriCount
src/tools/pcb_reader/nav/ext/MeshLoaderObj.h:53
↓ 3 callersMethodgetTriCount
src/tools/nav_export/nav/ext/MeshLoaderObj.h:53
↓ 3 callersMethodgetType
src/world/Event/Director.cpp:66
↓ 3 callersMethodgetVertCount
src/tools/pcb_reader/nav/ext/MeshLoaderObj.h:48
↓ 3 callersMethodgetVertCount
src/tools/nav_export/nav/ext/MeshLoaderObj.h:48
↓ 3 callersMethodgetVerts
src/tools/pcb_reader/nav/ext/MeshLoaderObj.h:33
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