| 299 | } |
| 300 | |
| 301 | std::optional<StormBlink> tryLoadStormBlink() |
| 302 | { |
| 303 | sf::Shader shader; |
| 304 | if (!shader.loadFromFile("resources/storm.vert", "resources/blink.frag")) |
| 305 | return std::nullopt; |
| 306 | |
| 307 | return std::make_optional<StormBlink>(std::move(shader)); |
| 308 | } |
| 309 | |
| 310 | std::optional<Edge> tryLoadEdge() |
| 311 | { |