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github.com/SFML/SFML-Game-Development-Book
/ functions
Functions
1,384 in github.com/SFML/SFML-Game-Development-Book
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Functions
1,384
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Types & classes
445
↓ 1 callers
Function
initializeParticleData
08_Graphics/Source/DataTables.cpp:92
↓ 1 callers
Function
initializeParticleData
09_Audio/Source/DataTables.cpp:92
↓ 1 callers
Function
initializeParticleData
10_Network/Source/DataTables.cpp:92
↓ 1 callers
Function
initializePickupData
08_Graphics/Source/DataTables.cpp:69
↓ 1 callers
Function
initializePickupData
09_Audio/Source/DataTables.cpp:69
↓ 1 callers
Function
initializePickupData
07_Gameplay/Source/DataTables.cpp:59
↓ 1 callers
Function
initializePickupData
10_Network/Source/DataTables.cpp:69
↓ 1 callers
Function
initializeProjectileData
08_Graphics/Source/DataTables.cpp:47
↓ 1 callers
Function
initializeProjectileData
09_Audio/Source/DataTables.cpp:47
↓ 1 callers
Function
initializeProjectileData
07_Gameplay/Source/DataTables.cpp:40
↓ 1 callers
Function
initializeProjectileData
10_Network/Source/DataTables.cpp:47
↓ 1 callers
Method
isDestroyed
08_Graphics/Source/Entity.cpp:68
↓ 1 callers
Method
isDestroyed
08_Graphics/Source/SceneNode.cpp:162
↓ 1 callers
Method
isDestroyed
09_Audio/Source/Entity.cpp:68
↓ 1 callers
Method
isDestroyed
09_Audio/Source/SceneNode.cpp:162
↓ 1 callers
Method
isDestroyed
07_Gameplay/Source/Entity.cpp:63
↓ 1 callers
Method
isDestroyed
07_Gameplay/Source/SceneNode.cpp:162
↓ 1 callers
Method
isDestroyed
10_Network/Source/Entity.cpp:74
↓ 1 callers
Method
isDestroyed
10_Network/Source/SceneNode.cpp:162
↓ 1 callers
Method
isEmpty
04_Input/Source/CommandQueue.cpp:17
↓ 1 callers
Method
isFinished
08_Graphics/Source/Animation.cpp:84
↓ 1 callers
Method
isFinished
09_Audio/Source/Animation.cpp:84
↓ 1 callers
Method
isFinished
05_States/Source/ParallelTask.cpp:17
↓ 1 callers
Method
isFinished
10_Network/Source/Animation.cpp:84
↓ 1 callers
Method
isGuided
08_Graphics/Source/Projectile.cpp:47
↓ 1 callers
Method
isGuided
09_Audio/Source/Projectile.cpp:47
↓ 1 callers
Method
isGuided
07_Gameplay/Source/Projectile.cpp:33
↓ 1 callers
Method
isGuided
10_Network/Source/Projectile.cpp:47
↓ 1 callers
Method
isMarkedForRemoval
08_Graphics/Source/Aircraft.cpp:123
↓ 1 callers
Method
isMarkedForRemoval
09_Audio/Source/Aircraft.cpp:136
↓ 1 callers
Method
isMarkedForRemoval
07_Gameplay/Source/Aircraft.cpp:113
↓ 1 callers
Method
launchMissile
08_Graphics/Source/Aircraft.cpp:168
↓ 1 callers
Method
launchMissile
09_Audio/Source/Aircraft.cpp:181
↓ 1 callers
Method
launchMissile
07_Gameplay/Source/Aircraft.cpp:152
↓ 1 callers
Method
launchMissile
10_Network/Source/Aircraft.cpp:214
↓ 1 callers
Method
notifyGameAction
10_Network/Source/NetworkNode.cpp:16
↓ 1 callers
Method
onActivate
10_Network/Source/State.cpp:47
↓ 1 callers
Method
onCommand
04_Input/Source/SceneNode.cpp:85
↓ 1 callers
Method
onCommand
08_Graphics/Source/SceneNode.cpp:108
↓ 1 callers
Method
onCommand
09_Audio/Source/SceneNode.cpp:108
↓ 1 callers
Method
onCommand
05_States/Source/SceneNode.cpp:85
↓ 1 callers
Method
onCommand
06_Menus/Source/SceneNode.cpp:85
↓ 1 callers
Method
onCommand
07_Gameplay/Source/SceneNode.cpp:108
↓ 1 callers
Method
onCommand
10_Network/Source/SceneNode.cpp:108
↓ 1 callers
Method
playLocalSound
09_Audio/Source/Aircraft.cpp:190
↓ 1 callers
Method
playLocalSound
10_Network/Source/Aircraft.cpp:223
↓ 1 callers
Method
playSound
09_Audio/Source/SoundNode.cpp:11
↓ 1 callers
Method
playSound
10_Network/Source/SoundNode.cpp:11
↓ 1 callers
Method
pollGameAction
10_Network/Source/World.cpp:149
↓ 1 callers
Method
pop
04_Input/Source/CommandQueue.cpp:10
↓ 1 callers
Method
pop
08_Graphics/Source/CommandQueue.cpp:10
↓ 1 callers
Method
pop
09_Audio/Source/CommandQueue.cpp:10
↓ 1 callers
Method
pop
05_States/Source/CommandQueue.cpp:10
↓ 1 callers
Method
pop
06_Menus/Source/CommandQueue.cpp:10
↓ 1 callers
Method
pop
07_Gameplay/Source/CommandQueue.cpp:10
↓ 1 callers
Method
popState
08_Graphics/Source/StateStack.cpp:51
↓ 1 callers
Method
popState
09_Audio/Source/StateStack.cpp:51
↓ 1 callers
Method
popState
05_States/Source/StateStack.cpp:51
↓ 1 callers
Method
popState
06_Menus/Source/StateStack.cpp:51
↓ 1 callers
Method
popState
07_Gameplay/Source/StateStack.cpp:51
↓ 1 callers
Method
popState
10_Network/Source/StateStack.cpp:51
↓ 1 callers
Method
remove
08_Graphics/Source/Entity.cpp:63
↓ 1 callers
Method
remove
09_Audio/Source/Entity.cpp:63
↓ 1 callers
Method
remove
10_Network/Source/Entity.cpp:69
↓ 1 callers
Method
removeAircraft
10_Network/Source/World.cpp:120
↓ 1 callers
Method
removeStoppedSounds
09_Audio/Source/SoundPlayer.cpp:52
↓ 1 callers
Method
removeStoppedSounds
10_Network/Source/SoundPlayer.cpp:52
↓ 1 callers
Method
removeWrecks
08_Graphics/Source/SceneNode.cpp:141
↓ 1 callers
Method
removeWrecks
09_Audio/Source/SceneNode.cpp:141
↓ 1 callers
Method
removeWrecks
07_Gameplay/Source/SceneNode.cpp:141
↓ 1 callers
Method
removeWrecks
10_Network/Source/SceneNode.cpp:141
↓ 1 callers
Method
repair
08_Graphics/Source/Entity.cpp:44
↓ 1 callers
Method
repair
09_Audio/Source/Entity.cpp:44
↓ 1 callers
Method
repair
07_Gameplay/Source/Entity.cpp:44
↓ 1 callers
Method
repair
10_Network/Source/Entity.cpp:50
↓ 1 callers
Method
restart
08_Graphics/Source/Animation.cpp:79
↓ 1 callers
Method
run
04_Input/Source/Game.cpp:24
↓ 1 callers
Method
run
08_Graphics/Source/Application.cpp:40
↓ 1 callers
Method
run
09_Audio/Source/Application.cpp:45
↓ 1 callers
Method
run
05_States/Source/Application.cpp:36
↓ 1 callers
Method
run
01_Intro/Source/Game.cpp:35
↓ 1 callers
Method
run
03_World/Source/Game.cpp:23
↓ 1 callers
Method
run
06_Menus/Source/Application.cpp:41
↓ 1 callers
Method
run
07_Gameplay/Source/Application.cpp:42
↓ 1 callers
Method
run
10_Network/Source/Application.cpp:47
↓ 1 callers
Method
setCurrentBattleFieldPosition
10_Network/Source/World.cpp:154
↓ 1 callers
Method
setDuration
08_Graphics/Source/Animation.cpp:59
↓ 1 callers
Method
setDuration
09_Audio/Source/Animation.cpp:59
↓ 1 callers
Method
setDuration
10_Network/Source/Animation.cpp:59
↓ 1 callers
Method
setFrameSize
08_Graphics/Source/Animation.cpp:39
↓ 1 callers
Method
setFrameSize
09_Audio/Source/Animation.cpp:39
↓ 1 callers
Method
setFrameSize
10_Network/Source/Animation.cpp:39
↓ 1 callers
Method
setHitpoints
10_Network/Source/Entity.cpp:44
↓ 1 callers
Method
setIdentifier
10_Network/Source/Aircraft.cpp:243
↓ 1 callers
Method
setListenerPosition
09_Audio/Source/SoundPlayer.cpp:60
↓ 1 callers
Method
setListenerPosition
10_Network/Source/SoundPlayer.cpp:60
↓ 1 callers
Method
setMissileAmmo
10_Network/Source/Aircraft.cpp:91
↓ 1 callers
Method
setNumFrames
08_Graphics/Source/Animation.cpp:49
↓ 1 callers
Method
setNumFrames
09_Audio/Source/Animation.cpp:49
↓ 1 callers
Method
setNumFrames
10_Network/Source/Animation.cpp:49
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