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hub / github.com/RozDavid/UnScene3D / length

Method length

utils/cpp_utils/include/vec3.h:187–189  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

185 }
186
187 inline T length() const {
188 return sqrt(lengthSq());
189 }
190
191 static T distSq(const vec3 &v0, const vec3 &v1) {
192 return ((v0.array[0] - v1.array[0]) * (v0.array[0] - v1.array[0]) +

Callers 1

angleBetweenMethod · 0.80

Calls 1

sqrtFunction · 0.85

Tested by

no test coverage detected