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github.com/RozDavid/UnScene3D
/ sqrt
Function
sqrt
utils/cpp_utils/include/vec3.h:402–404 ·
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Source
from the content-addressed store, hash-verified
400
401
template<class T>
402
inline vec3<T> sqrt(const vec3<T> &v) {
403
return vec3<T>(sqrt(v.x), sqrt(v.y), sqrt(v.z));
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}
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template<class T>
407
inline vec3<T> pow(const vec3<T> &v, T e) {
Callers
3
norm1D
Method · 0.85
length
Method · 0.85
dist
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected