* Check collision between two rectangles */
| 105 | * Check collision between two rectangles |
| 106 | */ |
| 107 | RLCPP_NODISCARD bool CheckCollision(::Rectangle rec2) const { return ::CheckCollisionRecs(*this, rec2); } |
| 108 | |
| 109 | /** |
| 110 | * Get collision rectangle for two rectangles collision |