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Functions1,238 in github.com/RevoSucks/BM64Recomp

↓ 4 callersMethodset_border_radius
src/ui/elements/ui_style.cpp:367
↓ 4 callersMethodset_border_top_color
src/ui/elements/ui_style.cpp:409
↓ 4 callersMethodset_border_top_width
src/ui/elements/ui_style.cpp:355
↓ 4 callersMethodset_flex_direction
src/ui/elements/ui_style.cpp:483
↓ 4 callersMethodset_focus_callback
src/ui/ui_config_sub_menu.cpp:59
↓ 4 callersMethodset_justify_content
src/ui/elements/ui_style.cpp:451
↓ 4 callersMethodset_margin_bottom
src/ui/elements/ui_style.cpp:316
↓ 4 callersMethodset_mod_details
src/ui/ui_mod_menu.cpp:95
↓ 4 callersMethodset_mod_enabled
src/ui/ui_mod_menu.cpp:104
↓ 4 callersFunctionset_scanned_input
src/game/input.cpp:60
↓ 4 callersMethodset_target_height
src/ui/ui_mod_menu.cpp:234
↓ 4 callersMethodswap
Exchanges the content of the slot map by the content of another slot map object of the same type. */
lib/SlotMap/slot_map.h:1010
↓ 4 callersFunctionto_json
src/game/config.cpp:94
↓ 4 callersFunctionto_rt64
src/main/rt64_render_context.cpp:74
↓ 3 callersMethodCross
lib/GamepadMotionHelpers/GamepadMotion.hpp:498
↓ 3 callersFunctionHuPrcFindById
patches/process.c:367
↓ 3 callersMethodLengthSquared
lib/GamepadMotionHelpers/GamepadMotion.hpp:399
↓ 3 callersMethodNoSampleSensorFusion
lib/GamepadMotionHelpers/GamepadMotion.hpp:1039
↓ 3 callersFunctionSearchFocusSubtree
src/ui/ui_rml_hacks.cpp:24
↓ 3 callersMethodadd_dragged_callback
src/ui/elements/ui_clickable.cpp:73
↓ 3 callersMethodadd_style
src/ui/elements/ui_element.cpp:327
↓ 3 callersFunctionclose_config_menu
src/ui/ui_config.cpp:192
↓ 3 callersFunctionclose_config_menu_impl
src/ui/ui_config.cpp:158
↓ 3 callersFunctioncreate_context_impl
src/ui/core/ui_context.cpp:170
↓ 3 callersFunctionexit_error
src/main/main.cpp:64
↓ 3 callersFunctionfrom_json
src/game/config.cpp:110
↓ 3 callersFunctionget_config_sub_menu_context_id
src/ui/ui_mod_menu.cpp:446
↓ 3 callersMethodget_configure_button
src/ui/ui_mod_details_panel.h:24
↓ 3 callersMethodget_focus_element
src/ui/ui_config_sub_menu.h:76
↓ 3 callersMethodget_focus_style
src/ui/elements/ui_button.h:28
↓ 3 callersMethodget_hover_style
src/ui/elements/ui_button.h:27
↓ 3 callersMethodisTombstone
lib/SlotMap/slot_map.h:628
↓ 3 callersMethoditems
lib/SlotMap/slot_map.h:1311
↓ 3 callersMethodopen_if_not_already
src/ui/core/ui_context.cpp:339
↓ 3 callersMethodqueue_update
src/ui/elements/ui_element.cpp:501
↓ 3 callersMethodreset
src/game/process_coroutines.cpp:73
↓ 3 callersMethodset_autofocus_element
src/ui/core/ui_context.cpp:654
↓ 3 callersMethodset_border_bottom_left_radius
src/ui/elements/ui_style.cpp:383
↓ 3 callersMethodset_bottom
src/ui/elements/ui_style.cpp:238
↓ 3 callersMethodset_margin
src/ui/elements/ui_style.cpp:297
↓ 3 callersMethodset_mod_thumbnail
src/ui/ui_mod_menu.cpp:100
↓ 3 callersMethodset_padding_bottom
src/ui/elements/ui_style.cpp:293
↓ 3 callersMethodset_padding_left
src/ui/elements/ui_style.cpp:281
↓ 3 callersMethodset_padding_right
src/ui/elements/ui_style.cpp:289
↓ 3 callersMethodset_padding_top
src/ui/elements/ui_style.cpp:285
↓ 3 callersMethodset_right
src/ui/elements/ui_style.cpp:234
↓ 3 callersMethodset_src
src/ui/elements/ui_element.cpp:400
↓ 3 callersFunctionshould_override_keystate
src/game/input.cpp:92
↓ 3 callersFunctionshow_prompt
Must be called while prompt_state.mutex is locked.
src/ui/ui_prompt.cpp:214
↓ 3 callersFunctionstyle_button
src/ui/ui_prompt.cpp:162
↓ 3 callersFunctionupdate_mod_list
src/ui/ui_mod_menu.cpp:730
↓ 2 callersMethodAbs
lib/GamepadMotionHelpers/GamepadMotion.hpp:519
↓ 2 callersFunctionAngleAxis
lib/GamepadMotionHelpers/GamepadMotion.hpp:298
↓ 2 callersFunctionGfx_SetScreenCoords
patches/required_patches.c:758
↓ 2 callersFunctionHuPrcSleepById
patches/process.c:308
↓ 2 callersFunctionHuPrcTerminate
patches/process.c:253
↓ 2 callersFunctionHuPrcUnlink
patches/process.c:467
↓ 2 callersMethodMax
lib/GamepadMotionHelpers/GamepadMotion.hpp:512
↓ 2 callersMethodNoSampleStillness
lib/GamepadMotionHelpers/GamepadMotion.hpp:892
↓ 2 callersMethodSetSettings
lib/GamepadMotionHelpers/GamepadMotion.hpp:654
↓ 2 callersMethodUpdate
<summary> The gyro inputs should be calibrated degrees per second but have no other processing. Acceleration is in G units (1 = approx. 9.8m/s^2) </su
lib/GamepadMotionHelpers/GamepadMotion.hpp:555
↓ 2 callersFunction_mco_jumpout
src/game/minicoro.h:1322
↓ 2 callersFunction_mco_switch
src/game/minicoro.h:1277
↓ 2 callersFunctionadd_input_bindings
src/game/config.cpp:377
↓ 2 callersMethodadd_radio_option
src/ui/ui_config_sub_menu.cpp:240
↓ 2 callersMethodallocate
lib/SlotMap/slot_map.h:71
↓ 2 callersMethodbswap
src/game/rom_decompression.cpp:87
↓ 2 callersMethodcaptures_input
src/ui/core/ui_context.cpp:455
↓ 2 callersMethodcaptures_mouse
src/ui/core/ui_context.cpp:466
↓ 2 callersFunctioncont_axis_to_key
src/ui/ui_state.cpp:510
↓ 2 callersFunctioncont_button_to_key
src/ui/ui_state.cpp:467
↓ 2 callersFunctioncontroller_button_state
src/game/input.cpp:562
↓ 2 callersFunctionconvert_rml_mouse_button
src/ui/elements/ui_element.cpp:160
↓ 2 callersMethoddestroy_resource
src/ui/core/ui_context.cpp:578
↓ 2 callersMethoderase_first
src/game/recomp_data_api.cpp:47
↓ 2 callersFunctionfind_autofocus_element
src/ui/ui_state.cpp:128
↓ 2 callersFunctionfunc_80227D50
patches/required_patches.c:786
↓ 2 callersFunctionfunc_8026CE28
allocate and load model
patches/required_patches.c:1327
↓ 2 callersMethodgetAddrFromIndex
lib/SlotMap/slot_map.h:579
↓ 2 callersMethodget_absolute_left
src/ui/elements/ui_element.cpp:436
↓ 2 callersMethodget_absolute_top
src/ui/elements/ui_element.cpp:440
↓ 2 callersMethodget_client_height
src/ui/elements/ui_element.cpp:456
↓ 2 callersMethodget_client_width
src/ui/elements/ui_element.cpp:452
↓ 2 callersMethodget_enable_toggle
src/ui/ui_mod_details_panel.h:23
↓ 2 callersFunctionget_new_texture_id
src/ui/ui_api_images.cpp:27
↓ 2 callersFunctionget_option
src/ui/ui_config.cpp:52
↓ 2 callersFunctionget_program_path
src/main/support.cpp:48
↓ 2 callersMethodhas_key
Returns true if the slot map contains a specific key */
lib/SlotMap/slot_map.h:847
↓ 2 callersMethodhash
lib/SlotMap/slot_map.h:160
↓ 2 callersMethodisActivePage
lib/SlotMap/slot_map.h:641
↓ 2 callersFunctionis_dynamic_lib
src/ui/ui_mod_installer.cpp:11
↓ 2 callersMethodload_document
src/ui/ui_state.cpp:873
↓ 2 callersFunctionload_input_device_from_json
src/game/config.cpp:402
↓ 2 callersMethodmake_bindings
src/ui/ui_config.cpp:1141
↓ 2 callersFunctionmco_destroy
src/game/minicoro.h:1781
↓ 2 callersFunctionmco_result_description
src/game/minicoro.h:1947
↓ 2 callersFunctionperform_file_dialog_operation
MARK: - Internal Helpers
src/main/support.cpp:8
↓ 2 callersFunctionperform_file_dialog_operation_multiple
src/main/support.cpp:23
↓ 2 callersFunctionread_json
src/game/config.cpp:192
↓ 2 callersFunctionrecomp_process_switch_to
src/game/process_coroutines.cpp:346
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