| 4985 | } |
| 4986 | |
| 4987 | void ImDrawDataBuilder::FlattenIntoSingleLayer() |
| 4988 | { |
| 4989 | int n = Layers[0].Size; |
| 4990 | int size = n; |
| 4991 | for (int i = 1; i < IM_ARRAYSIZE(Layers); i++) |
| 4992 | size += Layers[i].Size; |
| 4993 | Layers[0].resize(size); |
| 4994 | for (int layer_n = 1; layer_n < IM_ARRAYSIZE(Layers); layer_n++) |
| 4995 | { |
| 4996 | ImVector<ImDrawList*>& layer = Layers[layer_n]; |
| 4997 | if (layer.empty()) |
| 4998 | continue; |
| 4999 | memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*)); |
| 5000 | n += layer.Size; |
| 5001 | layer.resize(0); |
| 5002 | } |
| 5003 | } |
| 5004 | |
| 5005 | static void SetupViewportDrawData(ImGuiViewportP* viewport, ImVector<ImDrawList*>* draw_lists) |
| 5006 | { |