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github.com/RegrowthStudios/SoACode-Public
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Functions
1,853 in github.com/RegrowthStudios/SoACode-Public
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Functions
1,853
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Types & classes
983
Function
create
SoA/ConsoleFuncs.h:45
Method
create
SoA/ShaderAssetLoader.cpp:90
Method
create
SoA/ImageAssetLoader.cpp:6
Function
createCASData
SoA/ConsoleTests.cpp:24
Method
createDefault
SoA/NightVisionRenderStage.cpp:25
Method
createDualContouringMesh
SoA/ModelMesher.cpp:150
Method
createGasGiant
GasGiant entity
SoA/SpaceSystemAssemblages.cpp:126
Method
createIcosphere
SoA/DebugRenderer.cpp:202
Method
createInput
SoA/InputMapper.cpp:36
Method
createMarchingCubesMesh
SoA/ModelMesher.cpp:94
Method
createMesh
SoA/ChunkMeshManager.cpp:65
Method
createMesh
SoA/ModelMesher.cpp:58
Method
createMeshTask
SoA/ChunkMeshManager.cpp:90
Method
createOrbit
SoA/SpaceSystemAssemblages.cpp:27
Method
createPlanet
SoA/SpaceSystemAssemblages.cpp:45
Method
createProgram
SoA/ShaderLoader.cpp:45
Method
createProgramFromFile
SoA/ShaderLoader.cpp:22
Method
createStar
SoA/SpaceSystemAssemblages.cpp:93
Method
cycleMode
SoA/DevHudRenderStage.cpp:60
Method
defragment
SoA/FragFile.cpp:136
Method
deleteChunkFile
SoA/WorldIO.cpp:561
Method
destroy
SoA/TestBlockViewScreen.cpp:177
Method
destroy
SoA/TestPlanetGenScreen.cpp:29
Method
destroy
SoA/TerrainGenTextures.cpp:44
Method
destroy
SoA/ChunkMeshManager.cpp:59
Method
destroy
SoA/TestMappingScreen.cpp:43
Method
destroy
SoA/MainMenuLoadScreen.cpp:111
Method
destroy
SoA/TestScriptScreen.cpp:30
Method
destroy
SoA/TestDisplacementMappingScreen.cpp:96
Method
destroy
SoA/InitScreen.cpp:29
Method
destroy
SoA/TestNoiseScreen.cpp:40
Method
destroy
SoA/SkyboxRenderer.cpp:99
Method
destroy
SoA/ShaderAssetLoader.cpp:163
Method
destroy
SoA/TestUIScreen.cpp:28
Method
destroy
SoA/DevScreen.cpp:27
Method
destroy
SoA/TestBiomeScreen.cpp:47
Method
destroy
SoA/TestConsoleScreen.cpp:16
Method
destroy
SoA/TestStarScreen.cpp:38
Method
destroy
SoA/TestDeferredScreen.cpp:42
Method
destroy
SoA/GameplayLoadScreen.cpp:33
Method
destroy
SoA/TerrainPatch.cpp:129
Method
destroy
SoA/TestVoxelModelScreen.cpp:32
Method
destroy
SoA/TestNewBlockAPIScreen.cpp:16
Method
destroy
SoA/MainMenuScreen.cpp:56
Method
destroy
SoA/TestConnectedTextureScreen.cpp:33
Method
destroy
SoA/Planet.cpp:723
Method
destroy
SoA/ImageAssetLoader.cpp:29
Method
destroy
SoA/PauseMenu.cpp:39
Method
destroy
SoA/TestGasGiantScreen.cpp:25
Method
destroy
SoA/ChunkAccessor.cpp:47
Method
destroyAll
SoA/SoaEngine.cpp:433
Method
destroyClientState
SoA/SoaEngine.cpp:443
Method
destroyGameSystem
SoA/SoaEngine.cpp:450
Method
destroyIndices
SoA/TerrainPatchMesher.cpp:112
Method
destroySpaceSystem
SoA/SoaEngine.cpp:454
Method
destroySpriteResources
SoA/InitScreen.cpp:63
Method
dispose
SoA/PlanetGenerator.cpp:16
Method
dispose
SoA/ChunkRenderer.cpp:69
Method
dispose
SoA/VoxelMatrix.h:28
Method
dispose
SoA/LenseFlareRenderer.cpp:121
Method
dispose
SoA/DevConsoleView.cpp:49
Method
dispose
SoA/SystemARRenderer.cpp:82
Method
dispose
SoA/MainMenuRenderer.cpp:54
Method
dispose
SoA/SphericalTerrainComponentRenderer.cpp:68
Method
dispose
SoA/PlanetRingsComponentRenderer.cpp:107
Method
dispose
SoA/VoxelModelRenderer.cpp:17
Method
dispose
! @brief Destroys all resources held by this render stage. * * Called within the game loop, the destruction should be fast and minimal. *
SoA/IRenderStage.h:52
Method
dispose
SoA/AmbiencePlayer.cpp:15
Method
dispose
SoA/BlockTexturePack.cpp:227
Method
dispose
SoA/SoaOptions.cpp:75
Method
dispose
SoA/FarTerrainComponentRenderer.cpp:58
Method
dispose
SoA/AtmosphereComponentRenderer.cpp:84
Method
dispose
SoA/VoxelModelMesh.cpp:14
Method
dispose
SoA/CloudsComponentRenderer.cpp:107
Method
dispose
SoA/GasGiantComponentRenderer.cpp:119
Method
disposeBuffers
SoA/StarComponentRenderer.cpp:300
Method
disposeComponent
SoA/GameSystemComponents.h:157
Method
disposeMesh
SoA/ChunkMeshManager.cpp:121
Method
dot
SoA/svd.cpp:225
Method
draw
SoA/TestBlockViewScreen.cpp:223
Method
draw
SoA/TestPlanetGenScreen.cpp:98
Method
draw
SoA/GamePlayScreen.cpp:239
Method
draw
SoA/TestMappingScreen.cpp:69
Method
draw
SoA/MainMenuLoadScreen.cpp:190
Method
draw
SoA/TestScriptScreen.cpp:76
Method
draw
SoA/TestDisplacementMappingScreen.cpp:177
Method
draw
SoA/TestNoiseScreen.cpp:83
Method
draw
TODO: Is this implementation complete?
SoA/SphericalTerrainComponentRenderer.cpp:40
Method
draw
SoA/TestUIScreen.cpp:166
Method
draw
SoA/LoadBar.cpp:68
Method
draw
SoA/PlanetRingsComponentRenderer.cpp:29
Method
draw
SoA/DevScreen.cpp:69
Method
draw
SoA/TestBiomeScreen.cpp:193
Method
draw
SoA/TestConsoleScreen.cpp:49
Method
draw
SoA/TestStarScreen.cpp:139
Method
draw
SoA/VoxelModelRenderer.cpp:21
Method
draw
SoA/TestDeferredScreen.cpp:120
Method
draw
SoA/GameplayLoadScreen.cpp:87
Method
draw
SoA/PlanetRenderStage.cpp:27
Method
draw
SoA/FarTerrainComponentRenderer.cpp:25
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