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hub / github.com/Redot-Engine/redot-engine / set_disable_node_threading

Method set_disable_node_threading

scene/main/scene_tree.cpp:2016–2018  ·  view source on GitHub ↗

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2014#endif
2015
2016void SceneTree::set_disable_node_threading(bool p_disable) {
2017 node_threading_disabled = p_disable;
2018}
2019
2020SceneTree::SceneTree() {
2021 if (singleton == nullptr) {

Callers 2

main.cppFile · 0.80
_notificationMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected