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hub / github.com/Redot-Engine/redot-engine / has_node

Method has_node

scene/main/node.cpp:1947–1949  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1945}
1946
1947bool Node::has_node(const NodePath &p_path) const {
1948 return get_node_or_null(p_path) != nullptr;
1949}
1950
1951Node *Node::find_child(const String &p_pattern, bool p_recursive, bool p_owned) const {
1952 ERR_THREAD_GUARD_V(nullptr);

Callers 15

_node_set_funcMethod · 0.45
_node_call_funcMethod · 0.45
_create_node_funcMethod · 0.45
_instance_node_funcMethod · 0.45
_remove_node_funcMethod · 0.45
_restore_node_funcMethod · 0.45
_duplicate_node_funcMethod · 0.45
_reparent_node_funcMethod · 0.45
_notificationMethod · 0.45
update_target_cacheMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected