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hub / github.com/Redot-Engine/redot-engine / get_multiplayer_authority

Method get_multiplayer_authority

scene/main/node.cpp:783–785  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

781}
782
783int Node::get_multiplayer_authority() const {
784 return data.multiplayer_authority;
785}
786
787bool Node::is_multiplayer_authority() const {
788 ERR_FAIL_COND_V(!is_inside_tree(), false);

Callers 8

SceneDebuggerObjectMethod · 0.80
_process_rpcMethod · 0.80
_has_authorityMethod · 0.80
on_replication_startMethod · 0.80
on_spawn_receiveMethod · 0.80
on_despawn_receiveMethod · 0.80
on_delta_receiveMethod · 0.80
on_sync_receiveMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected