| 1062 | } |
| 1063 | |
| 1064 | void GridMapEditor::update_grid() { |
| 1065 | grid_xform.origin.x -= 1; /// @todo Force update in hackish way. |
| 1066 | |
| 1067 | grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; |
| 1068 | |
| 1069 | // If there's a valid tile cursor, offset the grid, otherwise move it back to the node. |
| 1070 | edit_grid_xform.origin = cursor_instance.is_valid() ? grid_ofs : Vector3(); |
| 1071 | edit_grid_xform.basis = Basis(); |
| 1072 | |
| 1073 | for (int i = 0; i < 3; i++) { |
| 1074 | RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis); |
| 1075 | } |
| 1076 | |
| 1077 | updating = true; |
| 1078 | floor->set_value(edit_floor[edit_axis]); |
| 1079 | updating = false; |
| 1080 | } |
| 1081 | |
| 1082 | void GridMapEditor::_draw_grids(const Vector3 &cell_size) { |
| 1083 | Vector3 edited_floor = node->get_meta("_editor_floor_", Vector3()); |
nothing calls this directly
no test coverage detected