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hub / github.com/Redot-Engine/redot-engine / get_global_array

Method get_global_array

modules/gdscript/gdscript.h:592–592  ·  view source on GitHub ↗

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590 _FORCE_INLINE_ bool should_track_locals() const { return track_locals; }
591 _FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
592 _FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
593 _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
594 _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
595 /// @name These two functions should be used when behavior needs to be consistent between in-editor and running the scene

Callers 8

_parse_expressionMethod · 0.80
_prepare_compilationMethod · 0.80
OPCODEFunction · 0.80
write_castMethod · 0.80
write_returnMethod · 0.80
debug_get_globalsMethod · 0.80
lookup_codeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected