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/
github.com/Redot-Engine/redot-engine
/ get_source_code
Method
get_source_code
modules/gdscript/gdscript.cpp:457–459 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
455
}
456
457
String GDScript::get_source_code() const {
458
return source;
459
}
460
461
void GDScript::set_source_code(const String &p_code) {
462
if (source == p_code) {
Callers
15
parse_function_signature
Method · 0.45
reload_scripts
Method · 0.45
get_classes_used
Method · 0.45
save
Method · 0.45
parse_file
Method · 0.45
apply_new_signal
Method · 0.45
execute_test_code
Method · 0.45
reload_from_file
Method · 0.45
_make_or_edit_connection
Method · 0.45
set_edited_resource
Method · 0.45
reload_text
Method · 0.45
_update_modified_scripts_for_external_editor
Method · 0.45
Calls
no outgoing calls
Tested by
1
execute_test_code
Method · 0.36