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/
github.com/Redot-Engine/redot-engine
/ get_name
Method
get_name
modules/gdscript/gdscript.cpp:2208–2210 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
2206
GDScriptLanguage *GDScriptLanguage::singleton = nullptr;
2207
2208
String GDScriptLanguage::get_name() const {
2209
return
"GDScript"
;
2210
}
2211
2212
/* LANGUAGE FUNCTIONS */
2213
Callers
15
_mesh_to_importer_mesh
Function · 0.45
_serialize_nodes
Method · 0.45
_parse_nodes
Method · 0.45
_parse_meshes
Method · 0.45
_serialize_images
Method · 0.45
_serialize_image
Method · 0.45
_parse_image_save_image
Method · 0.45
_serialize_textures
Method · 0.45
_serialize_materials
Method · 0.45
_serialize_skins
Method · 0.45
_create_skins
Method · 0.45
_serialize_animations
Method · 0.45
Calls
no outgoing calls
Tested by
6
test_tokenizer
Function · 0.36
test_tokenizer_buffer
Function · 0.36
disassemble_function
Function · 0.36
setup_global_classes
Function · 0.36
generate_class_index_recursive
Function · 0.36
execute_test_code
Method · 0.36