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hub / github.com/Redot-Engine/redot-engine / get_name

Method get_name

modules/gdscript/gdscript.cpp:2208–2210  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2206GDScriptLanguage *GDScriptLanguage::singleton = nullptr;
2207
2208String GDScriptLanguage::get_name() const {
2209 return "GDScript";
2210}
2211
2212/* LANGUAGE FUNCTIONS */
2213

Callers 15

_mesh_to_importer_meshFunction · 0.45
_serialize_nodesMethod · 0.45
_parse_nodesMethod · 0.45
_parse_meshesMethod · 0.45
_serialize_imagesMethod · 0.45
_serialize_imageMethod · 0.45
_serialize_texturesMethod · 0.45
_serialize_materialsMethod · 0.45
_serialize_skinsMethod · 0.45
_create_skinsMethod · 0.45
_serialize_animationsMethod · 0.45

Calls

no outgoing calls

Tested by 6

test_tokenizerFunction · 0.36
test_tokenizer_bufferFunction · 0.36
disassemble_functionFunction · 0.36
setup_global_classesFunction · 0.36
execute_test_codeMethod · 0.36