| 62 | #include "scene/gui/separator.h" |
| 63 | |
| 64 | void GameViewDebugger::_session_started(Ref<EditorDebuggerSession> p_session) { |
| 65 | if (!is_feature_enabled) { |
| 66 | return; |
| 67 | } |
| 68 | |
| 69 | Dictionary settings; |
| 70 | settings["debugger/max_node_selection"] = EDITOR_GET("debugger/max_node_selection"); |
| 71 | settings["editors/panning/2d_editor_panning_scheme"] = EDITOR_GET("editors/panning/2d_editor_panning_scheme"); |
| 72 | settings["editors/panning/simple_panning"] = EDITOR_GET("editors/panning/simple_panning"); |
| 73 | settings["editors/panning/warped_mouse_panning"] = EDITOR_GET("editors/panning/warped_mouse_panning"); |
| 74 | settings["editors/panning/2d_editor_pan_speed"] = EDITOR_GET("editors/panning/2d_editor_pan_speed"); |
| 75 | settings["editors/polygon_editor/point_grab_radius"] = EDITOR_GET("editors/polygon_editor/point_grab_radius"); |
| 76 | settings["canvas_item_editor/pan_view"] = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("canvas_item_editor/pan_view")); |
| 77 | settings["box_selection_fill_color"] = EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("box_selection_fill_color"), EditorStringName(Editor)); |
| 78 | settings["box_selection_stroke_color"] = EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("box_selection_stroke_color"), EditorStringName(Editor)); |
| 79 | settings["editors/3d/default_fov"] = EDITOR_GET("editors/3d/default_fov"); |
| 80 | settings["editors/3d/default_z_near"] = EDITOR_GET("editors/3d/default_z_near"); |
| 81 | settings["editors/3d/default_z_far"] = EDITOR_GET("editors/3d/default_z_far"); |
| 82 | settings["editors/3d/navigation/invert_x_axis"] = EDITOR_GET("editors/3d/navigation/invert_x_axis"); |
| 83 | settings["editors/3d/navigation/invert_y_axis"] = EDITOR_GET("editors/3d/navigation/invert_y_axis"); |
| 84 | settings["editors/3d/navigation/warped_mouse_panning"] = EDITOR_GET("editors/3d/navigation/warped_mouse_panning"); |
| 85 | settings["editors/3d/freelook/freelook_base_speed"] = EDITOR_GET("editors/3d/freelook/freelook_base_speed"); |
| 86 | settings["editors/3d/freelook/freelook_sensitivity"] = EDITOR_GET("editors/3d/freelook/freelook_sensitivity"); |
| 87 | settings["editors/3d/navigation_feel/orbit_sensitivity"] = EDITOR_GET("editors/3d/navigation_feel/orbit_sensitivity"); |
| 88 | settings["editors/3d/navigation_feel/translation_sensitivity"] = EDITOR_GET("editors/3d/navigation_feel/translation_sensitivity"); |
| 89 | settings["editors/3d/selection_box_color"] = EDITOR_GET("editors/3d/selection_box_color"); |
| 90 | settings["editors/3d/freelook/freelook_base_speed"] = EDITOR_GET("editors/3d/freelook/freelook_base_speed"); |
| 91 | |
| 92 | Array setup_data; |
| 93 | setup_data.append(settings); |
| 94 | p_session->send_message("scene:runtime_node_select_setup", setup_data); |
| 95 | |
| 96 | Array type; |
| 97 | type.append(node_type); |
| 98 | p_session->send_message("scene:runtime_node_select_set_type", type); |
| 99 | Array visible; |
| 100 | visible.append(selection_visible); |
| 101 | p_session->send_message("scene:runtime_node_select_set_visible", visible); |
| 102 | Array mode; |
| 103 | mode.append(select_mode); |
| 104 | p_session->send_message("scene:runtime_node_select_set_mode", mode); |
| 105 | Array mute_audio_data; |
| 106 | mute_audio_data.append(mute_audio); |
| 107 | p_session->send_message("scene:debug_mute_audio", mute_audio_data); |
| 108 | |
| 109 | Dictionary shortcut_settings; |
| 110 | shortcut_settings["editor/suspend_resume_embedded_project"] = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("editor/suspend_resume_embedded_project")); |
| 111 | shortcut_settings["editor/next_frame_embedded_project"] = DebuggerMarshalls::serialize_key_shortcut(ED_GET_SHORTCUT("editor/next_frame_embedded_project")); |
| 112 | |
| 113 | p_session->send_message("scene:setup_embedded_shortcuts", { shortcut_settings }); |
| 114 | |
| 115 | emit_signal(SNAME("session_started")); |
| 116 | } |
| 117 | |
| 118 | void GameViewDebugger::_session_stopped() { |
| 119 | if (!is_feature_enabled) { |
nothing calls this directly
no test coverage detected