| 481 | } |
| 482 | |
| 483 | void GameView::_embedded_process_focused() { |
| 484 | if (embed_on_play && !window_wrapper->get_window_enabled()) { |
| 485 | EditorNode::get_singleton()->get_editor_main_screen()->select(EditorMainScreen::EDITOR_GAME); |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | void GameView::_editor_or_project_settings_changed() { |
| 490 | // Update the window size and aspect ratio. |
nothing calls this directly
no test coverage detected