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hub / github.com/Redot-Engine/redot-engine / get_unsaved_status

Method get_unsaved_status

editor/plugins/editor_plugin.cpp:373–377  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

371}
372
373String EditorPlugin::get_unsaved_status(const String &p_for_scene) const {
374 String ret;
375 GDVIRTUAL_CALL(_get_unsaved_status, p_for_scene, ret);
376 return ret;
377}
378
379void EditorPlugin::save_external_data() {
380 GDVIRTUAL_CALL(_save_external_data);

Callers 5

_is_scene_unsavedMethod · 0.45
_menu_option_confirmMethod · 0.45
_next_unsaved_sceneMethod · 0.45
_scene_tab_closedMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected