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hub / github.com/Redot-Engine/redot-engine / is_changing_scene

Method is_changing_scene

editor/editor_node.cpp:4242–4244  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4240}
4241
4242bool EditorNode::is_changing_scene() const {
4243 return changing_scene;
4244}
4245
4246void EditorNode::_set_current_scene(int p_idx) {
4247 if (p_idx == editor_data.get_edited_scene()) {

Callers 5

selectMethod · 0.80
open_scene_from_pathMethod · 0.80
_node_removedMethod · 0.80
editMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected