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Method edit

editor/editor_node.cpp:8942–8946  ·  view source on GitHub ↗

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8940}
8941
8942void EditorPluginList::edit(Object *p_object) {
8943 for (int i = 0; i < plugins_list.size(); i++) {
8944 plugins_list[i]->edit(p_object);
8945 }
8946}
8947
8948bool EditorPluginList::forward_gui_input(const Ref<InputEvent> &p_event) {
8949 bool discard = false;

Callers 13

_plugin_over_editMethod · 0.45
edit_itemMethod · 0.45
push_itemMethod · 0.45
_edit_currentMethod · 0.45
fix_dependenciesMethod · 0.45
edit_scriptMethod · 0.45
initEngineMethod · 0.45
putStringMethod · 0.45
onResumeMethod · 0.45
collapseGameMenuMethod · 0.45
expandGameMenuMethod · 0.45
updateAlwaysOnTopMethod · 0.45

Calls 1

sizeMethod · 0.65

Tested by

no test coverage detected