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hub / github.com/Redot-Engine/redot-engine / clear_inspector

Method clear_inspector

editor/debugger/script_editor_debugger.cpp:289–294  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

287}
288
289void ScriptEditorDebugger::clear_inspector(bool p_send_msg) {
290 inspector->clear_remote_inspector();
291 if (p_send_msg) {
292 _put_msg("scene:clear_selection", Array());
293 }
294}
295
296void ScriptEditorDebugger::_remote_object_selected(ObjectID p_id) {
297 Array arr = { p_id };

Calls 2

ArrayClass · 0.50

Tested by

no test coverage detected