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hub / github.com/Redot-Engine/redot-engine / reload_all_scripts

Method reload_all_scripts

editor/debugger/editor_debugger_node.cpp:658–662  ·  view source on GitHub ↗

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656}
657
658void EditorDebuggerNode::reload_all_scripts() {
659 _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
660 dbg->reload_all_scripts();
661 });
662}
663
664void EditorDebuggerNode::reload_scripts(const Vector<String> &p_script_paths) {
665 _for_all(tabs, [&](ScriptEditorDebugger *dbg) {

Callers 1

Calls 1

_for_allFunction · 0.85

Tested by

no test coverage detected