| 423 | } |
| 424 | |
| 425 | bool Variant::is_zero() const { |
| 426 | switch (type) { |
| 427 | case NIL: { |
| 428 | return true; |
| 429 | } |
| 430 | |
| 431 | // Atomic types. |
| 432 | case BOOL: { |
| 433 | return !(_data._bool); |
| 434 | } |
| 435 | case INT: { |
| 436 | return _data._int == 0; |
| 437 | } |
| 438 | case FLOAT: { |
| 439 | return _data._float == 0; |
| 440 | } |
| 441 | case STRING: { |
| 442 | return *reinterpret_cast<const String *>(_data._mem) == String(); |
| 443 | } |
| 444 | |
| 445 | // Math types. |
| 446 | case VECTOR2: { |
| 447 | return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(); |
| 448 | } |
| 449 | case VECTOR2I: { |
| 450 | return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(); |
| 451 | } |
| 452 | case RECT2: { |
| 453 | return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(); |
| 454 | } |
| 455 | case RECT2I: { |
| 456 | return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(); |
| 457 | } |
| 458 | case TRANSFORM2D: { |
| 459 | return *_data._transform2d == Transform2D(); |
| 460 | } |
| 461 | case VECTOR3: { |
| 462 | return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(); |
| 463 | } |
| 464 | case VECTOR3I: { |
| 465 | return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(); |
| 466 | } |
| 467 | case VECTOR4: { |
| 468 | return *reinterpret_cast<const Vector4 *>(_data._mem) == Vector4(); |
| 469 | } |
| 470 | case VECTOR4I: { |
| 471 | return *reinterpret_cast<const Vector4i *>(_data._mem) == Vector4i(); |
| 472 | } |
| 473 | case PLANE: { |
| 474 | return *reinterpret_cast<const Plane *>(_data._mem) == Plane(); |
| 475 | } |
| 476 | case AABB: { |
| 477 | return *_data._aabb == ::AABB(); |
| 478 | } |
| 479 | case QUATERNION: { |
| 480 | return *reinterpret_cast<const Quaternion *>(_data._mem) == Quaternion(); |
| 481 | } |
| 482 | case BASIS: { |