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github.com/Redot-Engine/redot-engine
/ is_absolute
Method
is_absolute
core/string/node_path.cpp:67–73 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
65
}
66
67
bool NodePath::is_absolute() const {
68
if (!data) {
69
return false;
70
}
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return data->absolute;
73
}
74
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int NodePath::get_name_count() const {
76
if (!data) {
Callers
8
get_node_or_null
Method · 0.80
get_node
Method · 0.80
godotsharp_node_path_is_absolute
Function · 0.80
set_root_path
Method · 0.80
write_variant
Method · 0.80
encode_variant
Function · 0.80
rel_path_to
Method · 0.80
test_node_path.h
File · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected