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/
github.com/Redot-Engine/redot-engine
/ get_name_count
Method
get_name_count
core/string/node_path.cpp:75–81 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
73
}
74
75
int NodePath::get_name_count() const {
76
if (!data) {
77
return 0;
78
}
79
80
return data->path.size();
81
}
82
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StringName NodePath::get_name(int p_idx) const {
84
ERR_FAIL_NULL_V(data, StringName());
Callers
15
get_node_path
Method · 0.80
get_node_or_null
Method · 0.80
godotsharp_node_path_get_name_count
Function · 0.80
_get_prop_target
Method · 0.80
dict_to_inst
Method · 0.80
write_variant
Method · 0.80
_find_resources
Method · 0.80
encode_variant
Function · 0.80
_gui_input_select
Method · 0.80
_update_bone_list
Method · 0.80
_node_assign
Method · 0.80
_list_select
Method · 0.80
Calls
1
size
Method · 0.65
Tested by
no test coverage detected