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hub / github.com/Redot-Engine/redot-engine / get_executable_path

Method get_executable_path

core/os/os.cpp:178–180  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

176}
177
178String OS::get_executable_path() const {
179 return _execpath;
180}
181
182int OS::get_process_id() const {
183 return -1;

Callers 15

_get_mono_user_dirFunction · 0.45
_GodotSharpDirsMethod · 0.45
tool_project_configMethod · 0.45
start_game_processMethod · 0.45
_setupMethod · 0.45
SteamTrackerMethod · 0.45
main.cppFile · 0.45
_restart_editorMethod · 0.45
EditorNodeMethod · 0.45
ev_processMethod · 0.45
_validate_pathMethod · 0.45
createMethod · 0.45

Calls

no outgoing calls

Tested by 1

get_executable_dirMethod · 0.36