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hub / github.com/Redot-Engine/redot-engine / get_script_instance

Method get_script_instance

core/object/object.h:949–949  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

947
948 void set_script_instance(ScriptInstance *p_instance);
949 _FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
950
951 /// Some script languages can't control instance creation, so this function eases the process.
952 void set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance);

Callers 15

SceneDebuggerObjectMethod · 0.80
SceneDebuggerTreeMethod · 0.80
_write_nodeMethod · 0.80
instantiateMethod · 0.80
find_childrenMethod · 0.80
callMethod · 0.80
reload_assembliesMethod · 0.80
_update_exportsMethod · 0.80

Calls

no outgoing calls

Tested by 3

execute_test_codeMethod · 0.64