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hub / github.com/Redot-Engine/redot-engine / is_valid

Method is_valid

core/math/triangle_mesh.cpp:506–508  ·  view source on GitHub ↗

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504}
505
506bool TriangleMesh::is_valid() const {
507 return valid;
508}
509
510Vector<Face3> TriangleMesh::get_faces() const {
511 if (!valid) {

Callers 2

updateMethod · 0.45
removeMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected