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github.com/Redot-Engine/redot-engine
/ is_valid
Method
is_valid
core/math/triangle_mesh.cpp:506–508 ·
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504
}
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506
bool TriangleMesh::is_valid() const {
507
return valid;
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}
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Vector<Face3> TriangleMesh::get_faces() const {
511
if (!valid) {
Callers
2
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Method · 0.45
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Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected