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hub / github.com/Redot-Engine/redot-engine / is_process_running

Method is_process_running

core/core_bind.cpp:465–467  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

463}
464
465bool OS::is_process_running(int p_pid) const {
466 return ::OS::get_singleton()->is_process_running(p_pid);
467}
468
469int OS::get_process_exit_code(int p_pid) const {
470 return ::OS::get_singleton()->get_process_exit_code(p_pid);

Callers 5

is_runningMethod · 0.45
_check_game_processMethod · 0.45
stop_game_processMethod · 0.45
is_game_runningMethod · 0.45
_executeMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected