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hub / github.com/RedPandaProjects/UnrealEngine / buildPaths

Method buildPaths

Source/Engine/Src/UnPath.cpp:91–117  ·  view source on GitHub ↗

FIXME: add hiding places, camping and sniping spots (not pathnodes, but other keypoints)

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Callers 1

UnEdSrv.cppFile · 0.80

Calls 3

SetCollisionMethod · 0.80
SetCollisionSizeMethod · 0.80
DestroyActorMethod · 0.80

Tested by

no test coverage detected