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hub / github.com/RedPandaProjects/UnrealEngine / bspAddNode

Method bspAddNode

Source/Editor/Src/UnBsp.cpp:196–358  ·  view source on GitHub ↗

Add an editor polygon to the Bsp, and also stick a reference to it in the editor polygon's BspNodes list. If the editor polygon has more sides than the Bsp will allow, split it up into several sub-polygons. Returns: Index to newly-created node of Bsp. If several nodes were created because of split polys, returns the parent (highest one up in the Bsp).

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Callers 6

SplitPolyListFunction · 0.80
AddBrushToWorldFuncFunction · 0.80
AddWorldToBrushFuncFunction · 0.80
SubtractWorldToBrushFuncFunction · 0.80
TagZonePortalFragmentMethod · 0.80

Calls 6

appMemmoveFunction · 0.85
NumMethod · 0.80
PopMethod · 0.80
ModifyItemMethod · 0.80
FPlaneFunction · 0.50
AddMethod · 0.45

Tested by

no test coverage detected