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hub / github.com/RedPandaProjects/UnrealEngine / SplitPolyList

Function SplitPolyList

Source/Editor/Src/UnBsp.cpp:460–551  ·  view source on GitHub ↗

Pick a splitter poly then split a pool of polygons into front and back polygons and recurse. iParent = Parent Bsp node, or INDEX_NONE if this is the root node. IsFront = 1 if this is the front node of iParent, 0 of back (undefined if iParent==INDEX_NONE)

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Callers 1

bspBuildMethod · 0.85

Calls 6

FindBestSplitFunction · 0.85
NumMethod · 0.80
bspAddNodeMethod · 0.80
SplitWithPlaneMethod · 0.80
SplitInHalfMethod · 0.80
PopMethod · 0.80

Tested by

no test coverage detected