↓ 31 callersFunctionpoly(
plist: Point[],
xoff: number = 0,
yoff: number = 0,
fill: string = 'rgba(0,0,0,0)',
stroke: string
src/render/basic/utils.ts:77
↓ 24 callersFunctionstroke(
prng: PRNG,
ptlist: Point[],
fill: string = 'rgba(200,200,200,0.9)',
stroke: string = 'rgba(200,200,
src/render/parts/brushes.ts:7
↓ 6 callersFunctionblob(
prng: PRNG,
x: number,
y: number,
ang: number = 0,
col: string = 'rgba(200,200,200,0.9)',
len: n
src/render/parts/brushes.ts:55
↓ 5 callersFunctionrail(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
tra: boolean = true,
hei: number = 20,
src/render/parts/arch.ts:251
↓ 5 callersFunctionrock(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
hei: number = 80,
sha: number = 10,
src/render/parts/mountain.ts:798
↓ 4 callersFunctionbox(
prng: PRNG,
xoff: number,
yoff: number,
hei: number = 20,
strokeWidth: number = 120,
rot: number
src/render/parts/arch.ts:91
↓ 4 callersFunctionman(
prng: PRNG,
xoff: number,
yoff: number,
fli = true,
sca = 0.5,
_len = [0, 30, 20, 30, 30, 30, 30
src/render/parts/man.ts:270
↓ 4 callersFunctiontexture(
prng: PRNG,
ptlist: Point[][],
xof: number = 0,
yof: number = 0,
tex: number = 400,
strokeWidth:
src/render/parts/brushes.ts:137
↓ 3 callersFunctiontree02(
prng: PRNG,
x: number,
y: number,
col: string = 'rgba(100,100,100,0.5)',
clu: number = 5
)
src/render/parts/tree.ts:73
↓ 3 callersFunctiontwig(
prng: PRNG,
tx: number,
ty: number,
dep: number,
ang: number = 0,
sca: number = 1,
dir: number
src/render/parts/tree.ts:250
↓ 2 callersFunctionblob_points(
prng: PRNG,
x: number,
y: number,
ang: number = 0,
col: string = 'rgba(200,200,200,0.9)',
len: n
src/render/parts/brushes.ts:73
↓ 2 callersFunctiondeco(
style: number,
pul: Point = Point.O,
pur: Point = new Point(0, 100),
pdl: Point = new Point(100, 0),
src/render/parts/arch.ts:187
↓ 2 callersFunctionfracTree08(
prng: PRNG,
xoff: number,
yoff: number,
dep: number,
ang: number = -Math.PI / 2,
len: number = 1
src/render/parts/tree.ts:898
↓ 2 callersFunctionpagroof(
prng: PRNG,
xoff: number,
yoff: number,
hei = 20,
strokeWidth = 120,
wei = 3,
per = 4
)
src/render/parts/arch.ts:495
↓ 1 callersFunctionarch01(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
hei = 70,
strokeWidth = 180,
per = 5
src/render/parts/arch.ts:547
↓ 1 callersFunctionarch02(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
strokeWidth = 50,
sto = 3,
rot = 0.3
src/render/parts/arch.ts:630
↓ 1 callersFunctionarch03(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
strokeWidth = 50,
sto = 7
)
src/render/parts/arch.ts:713
↓ 1 callersFunctionboat01(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
sca = 1,
fli = false
)
src/render/parts/arch.ts:842
↓ 1 callersFunctiondistMount(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
hei: number = 300,
len: number = 2000
src/render/parts/mountain.ts:739
↓ 1 callersFunctionflatMount(
prng: PRNG,
xoff: number,
yoff: number,
seed: number = 0,
hei: number = prng.random(40, 440),
ch
src/render/parts/mountain.ts:437
↓ 1 callersFunctionhut(
prng: PRNG,
xoff: number,
yoff: number,
hei: number = 40,
strokeWidth: number = 180,
tex: number
src/render/parts/arch.ts:19