| 153 | } |
| 154 | |
| 155 | bool RavEngine::PhysicsSolver::SphereOverlap(const vector3& origin, decimalType radius, OverlapHit& out_hit) |
| 156 | { |
| 157 | return generic_overlap(PhysicsTransform(origin,quaternion()),PxSphereGeometry(radius),out_hit); |
| 158 | } |
| 159 | |
| 160 | bool RavEngine::PhysicsSolver::CapsuleOverlap(const vector3& origin, const quaternion& rotation, decimalType radius, decimalType halfheight, OverlapHit& out_hit) |
| 161 | { |
nothing calls this directly
no test coverage detected