| 158 | } |
| 159 | |
| 160 | bool RavEngine::PhysicsSolver::CapsuleOverlap(const vector3& origin, const quaternion& rotation, decimalType radius, decimalType halfheight, OverlapHit& out_hit) |
| 161 | { |
| 162 | return generic_overlap(PhysicsTransform(origin,rotation),PxCapsuleGeometry(radius,halfheight),out_hit); |
| 163 | } |
| 164 | |
| 165 | bool RavEngine::PhysicsSolver::generic_overlap(const PhysicsTransform& t, const PxGeometry& geo, OverlapHit& out_hit) |
| 166 | { |
nothing calls this directly
no test coverage detected