@returns the currently stored world matrix. This is not guarenteed to be up-to-date. To update it, call Apply() */
| 80 | To update it, call Apply() |
| 81 | */ |
| 82 | matrix4 GetCurrentWorldMatrix() { |
| 83 | return matrix; |
| 84 | } |
| 85 | |
| 86 | protected: |
| 87 | Atomic<vector3> position; |